Guardinthena's latest activity

  • Guardinthena
    Guardinthena reacted to Avery's post in the thread RM MV Cars (and truck) with Like Like.
    Since the RTP cars are very small in MV you could also use Ace cars instead: WBRUH's Truck...
  • Guardinthena
    by: @Avery CLICK HERE FOR POST
  • Guardinthena
    Guardinthena updated their status.
    Has anybody else noticed in the freebie Sci-fi tilesets that they have a hologram of Cybertron from Transformers?
  • Guardinthena
    Guardinthena reacted to Avery's post in the thread [Advent Day 11]Avy's MZ Stuff with Like Like.
    Left is the default RTP, and as you can see, some of the things were kind of a turn off for me. I disliked how style and stones of wall...
  • Guardinthena
    Guardinthena reacted to SoftCloud's comment on Guardinthena's profile post with Like Like.
    I think a double sized version of your human characters might be good. Not too big not too small. Enough where you don't have to fill...
  • Guardinthena
    Guardinthena commented on Guardinthena's profile post.
    @WaywardMartian - Mimics you say? ;D Well, I was thinking chibi size for small, tall for medium and boss size for large. Maybe even...
  • Guardinthena
    Guardinthena reacted to KakonComp's comment on Guardinthena's profile post with Haha Haha.
    All sizes, half of the chibis, same size as the chibis, slightly bigger than the chibis, way bigger than the chibis, dungeon sized...
  • Guardinthena
    Guardinthena reacted to WaywardMartian's comment on Guardinthena's profile post with Haha Haha.
    Bees back in spring, now robots? Are you trying to become my favourite artist on this site? :guffaw: ( If you are, do a mimic set...
  • Guardinthena
    Guardinthena updated their status.
    So, working on a new tileset...and making plans for custom chars for it that will be robots. Thoughts on scale? It doesn't feel right...
  • Guardinthena
    Guardinthena reacted to KazukiT's comment on Powerise's profile post with Like Like.
    I like the movement of the tail and the markings on it's head.
  • Guardinthena
    Guardinthena reacted to dragoonwys's comment on Powerise's profile post with Like Like.
    I love the tails! You did good on them
  • Guardinthena
    Guardinthena reacted to Powerise's comment on Powerise's profile post with Like Like.
    Thanks! :)
  • Guardinthena
    Guardinthena commented on Powerise's profile post.
    Beautiful work! Great job!
  • Guardinthena
    Guardinthena reacted to Powerise's status with Like Like.
    My newest Commission Work, One of the MZ monster as SV Battler :) (Zoom 200%, images are for preview purposes only)
  • Guardinthena
    Guardinthena updated their status.
    Working on a new tileset! Got the walls and ceilings and moving on to the floors. So excited about it! I want to drop it but I'm...

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Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

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