Recent content by HaxDotCombo

  1. Are a lot of people still using RM2k3?

    I admittedly haven't looked into MV too closely because someone just recently purchased me a copy, but Rk3's eventing is a lot more extensive than XP's.
  2. SRPG Engine - Plugins for creating Turn Based Strategy game

    I fully admit I basically just want it as a system because "it's in Super Robot Wars" and I plan to do a similar crossover game, but don't want to have to deal with breaking apart the stat infrastructure of the actual SRW plugin because I'm using a non-vehicle cast. Although, I'm also tempted...
  3. SRPG Engine - Plugins for creating Turn Based Strategy game

    The only existing custom counter skill plugins I've seen are under the hood conditional developer-side ones, not an in-game menu. I guess I'll have to mess around myself a little.
  4. Are a lot of people still using RM2k3?

    I really like how much more extensive the eventing system was in 2k/2k3, it feels cool to work within those limitations. (That's probably how people better at coding than me feel about those virtual game consoles like the Pico)
  5. SRPG Engine - Plugins for creating Turn Based Strategy game

    I know this is already a core feature of the SRW plugin, but has anyone tried implementing manual skill select while counterattacking into the regular SRPG plugin? Where would I poke around in the code if I wanted to set something like that up?

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I watched this youtube video of this reporter that went to a Flat Earth Conference. And there was just a whole lot of stupid in one room.
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Can everyone here just forget about that until I'm actually ready to formally announce it?
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