Recent content by henrypan321

  1. henrypan321

    RPG Maker MV / MZ Script Call List

    Hi, I noticed a small issue with the script calls for Show Animation and Show Balloon Icon, with the wait option (setWaitMode). Using script call currently in the list with the wait option will crash the game with the error: "TypeError: Cannot read property 'isAnimationPlaying' of null". There...
  2. henrypan321

    RMVXA Gate of Providence (Quest-Focused RPG with Interconnected World)

    Hello, v1.0.4 has been released with mostly minor fixes. Any feedback on this game is greatly appreciated!
  3. henrypan321

    RMVXA Pestilence Stirs

    DOWNLOAD: Download at itch.io (59mb) Info: Play as a doctor sent to cure the plague in a 14th century medieval setting. This is a short (~30 minute) game, originally made for the "RPG Maker Jam 3" game jam with the theme "Contagious". Story: A terrible plague has swept the Kingdom of Rairus...
  4. henrypan321

    Roguelike script?

    I'm the one who made the second video - for the dungeon, it uses Saba Kan's Random Dungeon Generator: https://www.rpgmakercentral.com/topic/2152-saba-kans-random-dungeon-generator-014/ Saba Kan's script also randomly places events down for you. The message window on the top left is Yanfly's...
  5. henrypan321

    RMVXA Gate of Providence (Quest-Focused RPG with Interconnected World)

    Hi all, v1.0.3 has been released. There's been a revamp of the crafting system, along with a bug fix and some balance changes. The required external files have also been included.
  6. henrypan321

    RMVXA Gate of Providence (Quest-Focused RPG with Interconnected World)

    Hi all, v1.0.2 has been released, along with bug fixes and balance changes. The main post has been edited as well to be a bit more descriptive.
  7. henrypan321

    RMVXA Gate of Providence (Quest-Focused RPG with Interconnected World)

    DOWNLOAD Download at itch.io (266mb) TRAILER WORD FROM THE DEV This game contains original music and artwork (for the most part, many of the tilesets and icons are from the community). The game is around 15 hours long if you complete every quest, which is recommended for the full experience...

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It's really not fun burning 4 hours looking at code and trying certain things and getting no where.
:kaoswt2: Steam seems down again... oh nevermind, it's up now
After so long, my random sprites set is complete! I wonder who could guess them all? :kaothx:
2COlHup.png

And yes, I'm doing more.
I'm thinking of devouring some tutorials for RPG Maker MV. Just all kinds: mapping, spriting, programming, ect. the whole works! :)

Maybe videos, my brother and I can sit down and watch them during one of our weekly business meetings.

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