I made my weeaboo friend a tsundere Christmas card. She laughed a lot at first, but then she started hugging me, and then I felt bad because I was so tense (I hate hugs) and she felt bad because she didn't get me anything back (even though I told her it was fine, and technically she did give me some gingerbread).
*This has been Awkward Meetings with Hex. Tune in next time, because there definitely will be a next time.*
My friend asked me once why I wasn't my normal "bubbly" self. I was thoroughly concerned about the amount of attention she'd actually been paying to my personality. Seriously though, I think this avatar resembles me perfectly.
My gosh. That was s much harder than it needed to be. All I wanted to do was change my profile picture, but all my images are too big! Except for this one, and one other which I clicked by accident. Temporary pic, until I can get an image small enough.
I don't even know what genre my game is. I feel like that's a bit sad. I mean, I originally intended it to be fantasy-ish, now I really don't know. There are some fantasy aspects (dragons as pets, magic powers, fun stuff like that), but it's also really depressing and dark. And it has some horror aspects (glitchy sounding music, really deranged and messed up enemy) and some actual historical aspects of medieval times.
Just when I thought I was actually getting somewhere in my game, turns out to have impossible amounts of glitches, and my battle system is boring. Great... And I was kind of hoping for it to be fun too, because I wasted like twenty switches on that thing.
Ah, chibi, so much fun, and so impossibly adorable in the end. I've decided to do all my shopkeepers, tavernkeepers, etc as chibi (I need some lightheartedness in my game, or it'll all be depressing trash). It was fun, and actually didn't take me a long time. I'm debating... should I do my battle HUD's in this style? Ahh, I'm so conflicted!
Ah... and here's the debate. Should I put up my game in Project Development or Early Project Feedback? I'm not sure, because I'm not that early in it, but I'm not really at the demo stage either. Decisions, decisions...
OK, so I haven't started my game for the contest. I have, however, figured out how to use the main script my game's based around, so at least that's a start. Trust me. I--I'm not completely lost. Just-- just trust. XD
Do you happen to have any of the two lockpicking minigames in RPG Maker MZ format?
I'd love to use them both in my game, and the only ones I've found are yours, but they are in MV format. Strange no one has made a single one for MZ yet. I am hoping you have - but just on the down-low.