There is a CParam drain feature but it's only used for same cparam. There isn't a feature that mixes cparams yet.
It looks like this:
You can try this code:
var a = $gameActors.actor($gameVariables.value(variable));
I you try to use formulas like "b.new += 1" or "b.new = b.new + 1" wouln't work because of Nparams nature. If this become avaiable and a...
It needs ICF-Soft Main Utility plugin to work.
I hope this will help you.
You can recover Cparams same way as damaging them. Negative sign is damage wile no sign is recover.
Also you can edit Cparam reset type and reset...
Cparam damage popups are avaiable since version 1.08 but you must enable througth "Default Valid CParams" plugin parameter or...
ICF-Soft Skill Core - Version 1.00
This plugin allows to give skill costs, conditions and skill variations.
PParams can be shown in Yanfly's StatusMenu like the other attributes. If you have an issue with it you can send a screenshot to...
Does this problem happen on every window that should work or just equip scene?
Also you can check console log to see if there is any incompatibility.
CParams will be used for custom skill costs. If you create a Fire Points param it could be the cost for some fire skills.
I thought about...
Because of the new CParams given by params core I've seen the needing of a plugin to allow skills to use them.
Here is what I have planned:...
Don't worry about that. If there isn't real modifications plugin should work fine.
About using custom parameters with Yanfly's stat allocation...
Separate names with a comma.