CatCat and I are part of the newly-formed team which we call Katostrophic Games. CatCat heavily assisted in the creation of Third Realm. Our first truly collaborative story will be released this summer.


Games released:


Third Realm (Aug 2011): A complete remake of the original, but good enough to be released. The challenge of the first was to create a simple game with 99% VXRTP and few scripts in one month. This remake included outside material and scripts, a completely different geography, puzzles, and slightly different story and characters with the same basic plot.


An expansion is planned for the beginning of June 2012. It will overhaul/rebalance the battle system and have an extra arc.


I can be found at rpgmakervx.net, rpgmaker.net, omega-dev.net, and rpgrevolution.com.


CatCat can be reached at rpgmakervx.net and omega-dev.net.



Relevant to RPG-Making: Writing stories, drawing, creating sprites, building puzzles.
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 …I think I might need to switch from standard ATK/DEF up/down buffs to parameter altering states. I just had an actor whose usual attack against an enemy does ~25 do a buffed attack against a debuffed enemy for ~600…
just saw that titan quest is free on steam until the 23rd
Zombie status is now complete. I didn't have to do much in the way of changing how healing is applied to undead targets, was just a simple 3 line code. I thought I had to overhaul Game_Action lol. Everything else was doable by events. So.. Zombie: You turn undead. Your element changes to darkness. You're weak to light, you're strong to physical attacks and healing hurts you and revival items will kill you.
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