@[4574:@The Stranger] Its the same for me. I have nearly zero trust in therapists since I had to go to one when I was a kid and that guy didnt noticed that a 8 year old girl was lying to him all the time and he declared me has "healed" without anything having changed. However when 2 years ago...
I would make it like this:
Make a status that has the effect you want for your item.
Then, on that status page click the bock where it says "Remove at battle End"
Next go to the item and add the status to the item effect.
And thats it :)
I noticed that I forgot that I was away to Hamburg all day tomorrow, so I had to make something real quick now.
So for now its something super simple, but next time I will make something more fancy.
So for now, here is a Ying&Yang rug.
Anyone here managed to never burn out on programming? My current limit is 3 months(6-8 hours per day, 7 days per week, 50 hour programming week on average), and then I just have to take a break, sometimes lasting few days(with at most 2 hours on programming per day). I've been always like this so far, so I admire those who can always be so passionate on programming
Automatic level scaling without an option to turn it off can be a very bad choice for a game. The worst I've ever seen was in Nightmare of Druaga, where if a power outage made your system turn off, the game detects it as an attempted cheat and overwrites your save while taking away your best gear, leaving you unable to progress at the late stages of the game, and unable to recover.