ImaginaryVillain's latest activity

  • ImaginaryVillain
    ImaginaryVillain reacted to l8rose's comment on ImaginaryVillain's profile post with Like Like.
    Could always put something on the top of the water to show where the character is. Like water bubbles or a narrow reed as if they're...
  • ImaginaryVillain
    ImaginaryVillain commented on ImaginaryVillain's profile post.
    I've been thinking about that. Currently I've been using light to show where the player is. The area around the player is significantly...
  • ImaginaryVillain
    ImaginaryVillain updated their status.
    I'm a bit conflicted. One the one hand, it's quite visually cool to make bodies of water that the player can interact with by going into...
  • ImaginaryVillain
    ImaginaryVillain commented on ImaginaryVillain's profile post.
    ...successfully do it in a way that's not too resource intensive but completely replace the QSprite animations, then I won't be bound to...
  • ImaginaryVillain
    ImaginaryVillain commented on ImaginaryVillain's profile post.
    PIXI Particles aren't locked to layers 1,3,4, in fact I use layers -30 to 100. This allows me to create the illusion of depth by making...
  • ImaginaryVillain
    ImaginaryVillain commented on ImaginaryVillain's profile post.
    QSprite however is what I'm using to animate my characters, and MOBs (excluding the entirely particle based ones). It operates by the...
  • ImaginaryVillain
    ImaginaryVillain commented on ImaginaryVillain's profile post.
    Ah, some explanation is in order. PIXI Particles aren't like Effekseer. They create particle effects using a group of images, but they...
  • ImaginaryVillain
    ImaginaryVillain commented on ImaginaryVillain's profile post.
    I mean you're welcome to ask. I can't say my er... method is the most efficient. I'm pretty certain it isn't. But hey I do a lot of...
  • ImaginaryVillain
    ImaginaryVillain reacted to Hyouryuu-Na's comment on ImaginaryVillain's profile post with Like Like.
    I have questions but I won't ask XD Glad stuff are working out for you ^^
  • ImaginaryVillain
    ImaginaryVillain reacted to Candacis's status with Like Like.
    I'm back from my visit to my family. Was really great to see them again after a year even if I had to get tested for covid for the visit.
  • ImaginaryVillain
    ImaginaryVillain commented on Candacis's profile post.
    Pfft, I remember those old wives' tales about the outside world. Not that I believed any of them. Everybody knows the myth of the great...
  • ImaginaryVillain
    ImaginaryVillain reacted to Lornsteyn's status with Like Like.
    Currently every NPC in my RPG gets a name, its kinda useless to name all, but Its also cool, somehow. Biggest prob is to come up with...
  • ImaginaryVillain
    ImaginaryVillain commented on Lornsteyn's profile post.
    Random name generator to the rescue? :LZSwink:
  • ImaginaryVillain
    ImaginaryVillain updated their status.
    And then I figured out a way to doing a "regular animation" that's affected by PIXI particles. So now each frame of the animation gets...
  • ImaginaryVillain
    ImaginaryVillain reacted to l8rose's status with Like Like.
    Procrastination at it's finest.

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
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Day 9 of giveaways! 8 prizes today :D

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