ImaginaryVillain's latest activity

  • ImaginaryVillain
    ImaginaryVillain reacted to Sigony's comment on Sigony's profile post with Like Like.
    I get it, I’ve been obsessed with career-related things for the past year and I started this project as a break, didn’t want to risk...
  • ImaginaryVillain
    ImaginaryVillain commented on Sigony's profile post.
    I figure if I don't like an idea enough to be fascinated by it, then I doubt others will be as well. There's a level of love and care...
  • ImaginaryVillain
    ImaginaryVillain commented on Sigony's profile post.
    @Hyouryuu-Na I honestly just find the whole thing fascinating. It's an endless supply of puzzles, that also gives me an excuse to do...
  • ImaginaryVillain
    ImaginaryVillain reacted to Sigony's comment on Sigony's profile post with Like Like.
    Unconscious thought theory (UTT). If you take a break, you tend to come back with new ideas, because your unconscious mind is still...
  • ImaginaryVillain
    ImaginaryVillain reacted to Hyouryuu-Na's comment on Sigony's profile post with Like Like.
    I don't understand people who work on their game on a regular basis XD It's not normal to have that much motivation and willpower X"D...
  • ImaginaryVillain
    ImaginaryVillain commented on Sigony's profile post.
    I suppose that's fair. I get dropping something for a few days, even a week if real life is that pressing. I just can't imagine a month...
  • ImaginaryVillain
    ImaginaryVillain commented on Sigony's profile post.
    I don't think I'll ever understand people who take long breaks from a project. If I'm working on something creative, it's pretty much...
  • ImaginaryVillain
    ImaginaryVillain reacted to Riazey's comment on ??????'s profile post with Like Like.
    ^^^^ This, I do this.
  • ImaginaryVillain
    ImaginaryVillain commented on ??????'s profile post.
    How to make MV/MZ do cool stuff 101, bypass MV/MZ as much as possible. :LZSwink:
  • ImaginaryVillain
    ImaginaryVillain reacted to Hyouryuu-Na's comment on ImaginaryVillain's profile post with Like Like.
    Ik unfortunately it has flaws that prevents me from using it :") Ooh both seem very complex for RM :0
  • ImaginaryVillain
    ImaginaryVillain commented on ImaginaryVillain's profile post.
    The second one is basically a swap between two character sheets, one's just a shadow. I'd play a particle effect to make them look like...
  • ImaginaryVillain
    ImaginaryVillain commented on ImaginaryVillain's profile post.
    I mean have you seen the game I'm current working on? I don't mind complex. :LZSwink: The first idea is actually very easy in it's most...
  • ImaginaryVillain
    ImaginaryVillain commented on ??????'s profile post.
    At this point if I'm using MV's script command, I actually type it up in Visual Studio Code then just paste it in. In fact I often turn...
  • ImaginaryVillain
    ImaginaryVillain reacted to ??????'s comment on ??????'s profile post with Haha Haha.
    @ImaginaryVillain yes, shoot it, then shoot it again. @Sigony yea thats basically what this is, and it uses a specific file format that...
  • ImaginaryVillain
    ImaginaryVillain reacted to Sigony's comment on ??????'s profile post with Like Like.
    If you could make some kind of eventing shorthand, that would be really nice. Could even have a preset for text editors to highlight...

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
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