Seems just as quickly as they locked my FB account, they also unlocked it. No reason why... Just another one in a long line of doing so. I'm glad I only use it for Magic the Gathering stuff. Imagine if it was a real social network that was usable for something else. That would be awkward. Still I owe them thanks for highlighting that I need to be rid of them. Thanks FB!
Facebook is so weird, they keep locking down my personal account. Now they want to review it.... All I literally do on it is Magic card related stuff such as thumbs up some people's Magic related comments, and use messenger to converse with friends about Magic cards. I don't even post public comments, or profile posts. What a garbage company, time to finally ditch it.
I forgot to post the animated version of the previous map I was working on. I'm still arguing with myself on if I like the stark blue ground better than the undergrowth ground used on the waterfall map. Hmm...
So I figured out how to put words and pictures in the screen transition. It even wipes away from both the top and bottom. The possibilities are endless! I'm going to devise secret messages now for them because I'm a terrible wonderful person like that.
oddly enough, at this point... 3 major things have kept me from porting my project to MZ... animations, and that's mainly because they don't match the artstyle of my game. and two... I NEED a YED Sideview Battler like plugin and I have yet to see one. 3rd, I don't have the money for all the stuff I need plugin wise. and I already have it on MV... lol
Generally speaking, would there be interest in some form of tutorial regarding general project management? I see there are a lot of indie/self-taught devs around here, and looking back i feel like there was a lack of resources on how to properly manage a project that might take several years to finish
I've been working on some ABS team A.I. for 'A New Suburbia', and thought I'd share.
I'm generally quite please although the AI is a little grenade heavy right now - Sneaking and stalking next! Please excuse the terrible map... it was just for ease of viewing!