Hey! If you got the version from last night please update to tonight's build! There are some major improvements to the first hour of the game which I couldn't stop thinking about all day at work today...
Got stealing working! Depending on the enemy and a variety of other factors including Poisson's level you can now nick various things. At higher levels you can use "Mug", which does this and also batters the enemy.
Unique battlebacks for every exterior fight in the game
New treasure map system using overlaid images and a key item gained in CH1
Now areas and NPCs
New NPC faceplates
Tons of new dialogues
New skill shop for mages
Refactored old digging script to make it way more efficient
Some NPCs now track the player when they move
I've made a lot of small changes and fixes over the past couple weeks without actually making any progress on my game...now I'm running out of things I want to change, and I'm terrified that I might have to start being productive again...the horror! D: