Finalised my blackjack attack today thanks to feedback from a pal - turns out I didn't actually know how to play blackjack?? Either way, this should shake up the combat system a bit!
Got stealing working! Depending on the enemy and a variety of other factors including Poisson's level you can now nick various things. At higher levels you can use "Mug", which does this and also batters the enemy.
Progress today:
Unique battlebacks for every exterior fight in the game
New treasure map system using overlaid images and a key item gained in CH1
New enemies
Now areas and NPCs
New NPC faceplates
Tons of new dialogues
New skill shop for mages
New items
Refactored old digging script to make it way more efficient
Some NPCs now track the player when they move
bio-Synthetica's Database plugin is complete. Players will be able to find and unlock various tutorials and lore as they reach certain points. There are 5 categories of files you can unlock: Audio Clips, Data Files, Bestiary, Earth History, and Tutorials.
My favorite kind of progress? Reverse progress! First, change some small feature of your game. Second, go back through and change 6,000 tiny things related to that minor alteration just to get your game playable again. What fun!
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