J_C
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  • Is there a way to use a switch or script call to switch between fullscreen mode and windowed? I'm not talking about a fullscreen script, just the regular fullscreen mode which you can turn on/off from the F1 menu.
    mlogan
    mlogan
    Please search the forums for this or create a topic asking for help. Thanks.
    Looking for beta testers for my point and click adventure game. Details in the thread:
    Is there a way to display text in RPGMVXA all at once by default? So I don't have to use the \> code all the time?
    Anomaly
    Anomaly
    Boom Boom; Turn the switch on for instant messages without the \> code

    Code:
    class Window_Message < Window_Base
      
      SWITCHAROO = 1
      
      def clear_flags
        @show_fast = $game_switches[SWITCHAROO] ? true : false
        @line_show_fast = $game_switches[SWITCHAROO] ? true : false
        @pause_skip = false
      end
    end
    J_C
    J_C
    Wow, thanks, it works perfectly.
    Anomaly
    Anomaly
    No problem!
    Hm, which scriptcall can save the ID of a common event to a variable?
    Woooho! Submitted my first game into the Early Project Feedback section. :) The first step for presenting my own game.
    Hollow 1977
    Hollow 1977
    Congrats. Give yourself a nice pat on the back.
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I really hope that people like to read my "devlog" in this post. I made a little habit to always go on this post every month and update my progress it's a great way for me to tell myself this: You can do it!
Made a surprising amount of progress in these past two days. Really helps when parallax mapping breaks limitation and allowing me to be creative and make maps that match my vision.
Let's promote our amazing artists in RPG Maker community! I posted right now about my game Phil Alone on Twitter and I decided to thanks Lime Zu, the amazing artist that did all the pixel assets for my game!
I just realised that the reason behind me not being able to make a game may be the lack of my original resources. I just dont like the look of MV faces and sprites, lol. Guess I will have make my own art.

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