RTP-size sprites just don't work for a horror game, but there's not nearly enough in Lunarea's zombie DLC pack to make the game I'm wanting to make. I need to not stall by making a ton of graphics. That never gets me anywhere. x_x
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I remember a tutorial a few years back that explained how to properly tint and skew roof tiles to match the RTP, and it was a parallax tutorial, I'm pretty sure. Can't seem to find it now.
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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