jamalMV
Last Activity:
Nov 18, 2017
Joined:
Dec 16, 2015
Messages:
29
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Gender:
Male
Birthday:
Feb 9, 1990 (Age: 29)
Location:
Male

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jamalMV

Villager, Male, 29, from Male

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jamalMV was last seen:
Nov 18, 2017
    1. Unmercyful
      Unmercyful
      First off let me say that what I have here is what I have learned from a written tutorial from year 2000(Took me 3 weeks to get this 1 event down, lol). Also I am still some what new to rpg maker so what you see could and probably needs some fixing. With that being said, let's get on with it :) .


      1st you need this "Check" event somewhere in the corner out of the way:


      30563.IPB30564.IPB


      After setting up that "Check" event now set this "Revolver" event:


      30565.IPB30566.IPB30567.IPB30568.IPB30569.IPB30570.IPB


      Notice the Autonomous Movement type is set to Custom:


      30571.IPB


      Change the direction for each page of the Revolver's direction.


      ....Enemy event coming next...
      1. View previous comments...
      2. Unmercyful
        Unmercyful
        Looking at your screen shots , Enemy2 page2 last move route still has wait on. My Events do not act right with the waits on. I have not noticed a difference with the skip option but with wait it makes a huge difference for me.
        Feb 1, 2016
      3. Unmercyful
        Unmercyful
        Hey there, I noticed something you might wanna look at. The setting to have the MaxMP variable on the skills common event should be set to Mp of player if not the player is able to cast even if out of MP :) Hope this helps.
        Feb 2, 2016
      4. Shaz
        Shaz
        Please don't use the status feed for this - it's visible to everybody.  If you need game help, just use the forum.  Or PM if you don't want anyone else to see it.
        Feb 2, 2016
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    Gender:
    Male
    Birthday:
    Feb 9, 1990 (Age: 29)
    Location:
    Male
    First Language:
    english
    RPGs, Gaming, Art, Writing