I feel like establishing a world, not necessarily a story, is good before coming up with mechanics. Giving hardcore FPS gameplay a medieval skin wouldn't really fit, but airships and a good mix of swords and gunplay could be easily worked into a steampunk world.
In my project the max amount of allies in the party is 5 and even though that works well the battle window only shows the first 4 and scrolls over to the 5th when it is their turn. I'm using the yanfly battle core and ctb system. Is there a way to resize or reorganize the way the status is...
The windowskin? If you don't want anything there at all you could open window.png form the system folder and edit out the border portion of the windowskin.
Feedback would be appreciated. To me it feels like the Dad does look a bit too normal and boring.
I think he's missing some features that make him more unique. Opinions?
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