For the first real time since my game's inception I found myself actually having fun playing around with my party's skills while testing out some battles! So much so, that I actually forgot what I was doing for a minute and had to force myself to move on to the next thing!
That's got to be a good sign considering it only has place holder animations, enemy skills, troop comps, etc. right now. Feels good!
Has anyone ever wanted to choose how they play? I've been working on Black Moon, a project where you can fight against ancient beasts by commanding an army of former gods and goddesses. But what makes it different is that there are different ways to give your choice heroes either Red, Green, or Blue weapons/armor, and each grants different abilities. More coming soon!