Kinda disappointed to see the devs of a failed crowdfunding campaign seem to have completely vanished. Was kind of hoping for a post-mortem to learn more about what they learned, mistakes they made, and so on...
Aww man. After looking through all the busts that came with MZ's DLC, I realized I can't use most of them because the art style (specifically the Trinity and Cover Art packs) don't match the style of MZ's RTP busts. Oh well...
I'm sure this question's been asked before, but I can't find an answer: is there any way to run the Steam version of RPGMaker *without* being logged into Steam? It's a frustrating extra step sometimes.
For some reason I'm having trouble finding the thread of the guy who made another dungeon generator. If you're that guy: keep up the great work. World map generator still needs tweaking, but you're doing great.
I just had to go look it up. Apparently "Post-Project Depression" is a real thing a lot of people experience after finishing something. I feel better knowing I'm not the only one, but I still wish it wasn't a thing.
Took a six week summer break from making my game, hoping some inspiration would magically strike me and I'd easily finish the last minigame and find the remaining music, but no such luck Guess I'll soon have to just sit down again and grind the project to the finish line. Well, at least I played a couple of good games. The Messenger was fun (when it didn't cause you rage) and currently playing World End Syndrome.
Each area of my game acts sort of like a level of sorts. These 3 are the bosses of the first area. Called Team Outcast, there's Riley, Mary Mars McQueen (Triple M), and Enig. A trio of wanna be super heroes.