jkweath
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Dec 13, 2019 at 11:03 PM
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jkweath

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My son loves the VR game Blade and Sorcery. I only wish I could play it for more than 5 minutes without coming down with a 24hr headache. Dec 11, 2019 at 7:44 AM

jkweath was last seen:
Dec 13, 2019 at 11:03 PM
    1. jkweath
      jkweath
      My son loves the VR game Blade and Sorcery. I only wish I could play it for more than 5 minutes without coming down with a 24hr headache.
      1. standardplayer likes this.
      2. Tai_MT
        Tai_MT
        I'm just gonna wait for the Holodeck version.
        Dec 11, 2019 at 10:48 AM
        jkweath likes this.
      3. standardplayer
        standardplayer
        I'm lucky, since it seems more than half of people get some kind of VR sickness, be it nausea or headache. My wife gets nauseous almost immediately.
        Dec 11, 2019 at 3:47 PM
        jkweath likes this.
    2. jkweath
      jkweath
      I'm sad because I heard on Twitter of some drama involving a 1-star review for a game on RMN but can't find it to partake in its drama-ness.
      1. MushroomCake28 likes this.
      2. TheoAllen
        TheoAllen
        You know what, unrated seems to be better than being rated as 1 star.
        Dec 10, 2019 at 7:49 AM
        MushroomCake28 and jkweath like this.
      3. Benny Jackdaw
        Benny Jackdaw
        What game?
        Dec 10, 2019 at 10:21 AM
      4. jkweath
        jkweath
        No idea. The twitter user was smart enough not to link to it, but everyone in the thread who frequented RMN knew exactly what he was talking about. :(
        Dec 10, 2019 at 11:32 AM
    3. jkweath
      jkweath
      Friendly reminder to back up your projects. I've had my computer randomly shut down a couple times in the past week. No progress lost!
      1. Starbird_Resources likes this.
      2. TheoAllen
        TheoAllen
        Just be careful not to lose your computer due to random sudden shut down. Back up your computer, so no computer is lost(?)
        Dec 2, 2019
        jkweath likes this.
    4. jkweath
      jkweath
      Results of experimenting with other Android app stores besides the Google Play Store: Not good. First impression, only Play Store is viable.
      1. Eliaquim likes this.
      2. jkweath
        jkweath
        After 1 week, no downloads on Opera/Bemobi app store. SlideME never approved the app, oddly. Amazon App store approved the app and I ran a discount, but only 1 sale so far. Needs work.
        Nov 26, 2019
      3. jkweath
        jkweath
        Most alternative app stores are optimized for free apps so the poor performance is understandable. Still, was an interesting experiment.
        Nov 26, 2019
        Eliaquim likes this.
    5. jkweath
      jkweath
      Currently looking into distributing my games on other app stores besides Google Play. Checking out SlideME and the Amazon Store.
      1. View previous comments...
      2. SimProse
        SimProse
        Have you actually sold ANY substantial amount of games on Google Play? I imagine its so congested that anything more than a few sales wouldn't be possible without a lot of advertising.
        Nov 18, 2019
        jkweath likes this.
      3. jkweath
        jkweath
        @SimProse yes, actually. I make a pretty decent income ("decent" in my context being that the income from Google Play pays for my utilities every month). Still, I'm always looking for more opportunities.
        Nov 18, 2019
      4. jkweath
        jkweath
        There's a lot of factors that hold back my Google Play sales though, the big one being that MV games won't run on low-end and older devices. If it weren't for that alone I'd probably focus all my effort solely on Google Play sales.
        Nov 18, 2019
    6. jkweath
      jkweath
      I really need to remember to keep up with Steam discussions.
    7. jkweath
      jkweath
      Starting the very long process of re-arranging the FES graphics set for a 2nd time to something much more organized and useful.
      1. SmashArtist and PixelHeart like this.
      2. View previous comments...
      3. Storyteller-Hero
        Storyteller-Hero
        In order to make looking at tile sets less painful, I'm planning to complete two different flipbooks - the first one to organize by filename and artist, a second one to organize by theme. I'm planning to shrink down the tiles to cram multiple tile pages per flipbook page on the second book, to cut down on pages and go through tiles faster.
        Nov 11, 2019
        jkweath likes this.
      4. Storyteller-Hero
        Storyteller-Hero
        Luckily with iBooks, shrinking an image just requires clicking the image and then holding down the mouse button on the corner while moving the mouse.
        Nov 11, 2019
      5. SmashArtist
        SmashArtist
        I can feel your pain.
        Nov 11, 2019
    8. jkweath
      jkweath
      Also probably won't invest in Indieboost again, alongside Keymailer. May consider going $0 marketing for next game unless my budget expands.
      1. Eliaquim likes this.
    9. jkweath
      jkweath
      Will probably not be investing in Keymailer again. Way too many people abusing the platform. Woovit is more reliable.
      1. definite_lee likes this.
      2. definite_lee
        definite_lee
        Yep, I've had pretty good results with Woovit.
        Nov 3, 2019
    10. jkweath
      jkweath
      I'll admit, am sort of curious what happened for Yanfly to make the decision to make their plugins paid, but I support it either way.
      1. Engr. Adiktuzmiko and Baggie like this.
      2. jkweath
        jkweath
        I've seen the reports of a few plugin devs stealing Yanfly's code and selling it, but the way his announcement was written out makes it look like something bigger happened.
        Oct 28, 2019
    11. jkweath
      jkweath
      Thought experiment: yeah, sure, an RPG primarily featuring a romance between two ladies can work... But what if instead it's two guys?
      1. View previous comments...
      2. jkweath
        jkweath
        @Plueschkatze yeah, i was curious about whether there'd be a community interested in a romantic story between two guys. Clearly there must be, seeing the success in some other games like Dream Daddy, but you don't really see that kind of story outside of porn fetish games. At least I haven't seen any.
        Oct 25, 2019
        Ryisunique and The Stranger like this.
      3. jkweath
        jkweath
        @The Stranger yep, certainly didn't stop me from writing Knight Bewitched! I apparently wrote that story good enough, which is why I'm legit wondering if writing a similar story between two men would attract an audience. I bet it'd at least be easier to get exposure for via certain media outlets.
        Oct 25, 2019
        The Stranger likes this.
      4. Plueschkatze
        Plueschkatze
        @jkweath there are a lot of yaoi/boys love visual novels that aren't only about the erotic stuff. I think the games that are actually done by gay man might be the rarest, as there are quite a few by ladies that enjoy boys love, same probably goes for doujinshi and manga. ;3
        Oct 25, 2019
        The Stranger likes this.
    12. jkweath
      jkweath
      Anyone here ever used Kickstarter or another funding service to fund a game successfully? Seems like a lot of people do anymore. I might.
      1. Golden Unicorn Gaming likes this.
      2. View previous comments...
      3. jkweath
        jkweath
        I'd be interested in seeing how that goes. I was curious as to whether or not game kickstarters only brought in previous fans or if the exposure from the kickstarter itself helped bring in new fans, but judging from Jesse's experience it's the former, unless it's different anymore.
        Oct 22, 2019
      4. jkweath
        jkweath
        If I did use kickstarter, it'd probably be to fund artwork illustrations to use in-game and as cover art. I'm fine with the graphics I'm using (the FES set), but having some extra hand-drawn illustrations would do me wonders, if I could afford them.
        Oct 22, 2019
        Golden Unicorn Gaming likes this.
      5. hiddenone
        hiddenone
        @jkweath This would be better as a topic in the Commercial Discussion section instead of a status. You'd get longer answers and more people would see the topic, instead of it disappearing into the status feed.
        Oct 22, 2019
        Golden Unicorn Gaming likes this.
    13. jkweath
      jkweath
      Me: finally done with this saga, time to move on to a new series! Also me: Knight Bewitched 2 would be fun to make though. Me again: Welp...
      1. Shaz likes this.
    14. jkweath
      jkweath
      Random Android thing #2: had to add a small delay between tapping DPad and actual movement to reduce 'touchiness', a very common complaint.
    15. jkweath
      jkweath
      Random Android development thing: lots of my legit 5 star reviews have disappeared from Google flagging them as fake. Very frustrating.
      1. View previous comments...
      2. jkweath
        jkweath
        Oh don't get me wrong, things are working out fine for the most part. It's just odd to log on and check my reviews to find that random reviews (only 5 star reviews too, at that) are just disappearing. Reviews help placement on the Play Store so it's just a little irritating to see it happen in real time.
        Aug 12, 2019
      3. jkweath
        jkweath
        I read into it a little and other developers have definitely had the same problem - Google's algorithm for catching fake reviews seems to have a lot of false positives.
        Aug 12, 2019
      4. RouletteBunnie
        RouletteBunnie
        Oh man, well these fakers need to fake somewhere else!
        Aug 12, 2019
    16. jkweath
      jkweath
      Finally finished mapping for game #5. I hate mapping. It's finally over. Back to doing fun things!
    17. jkweath
      jkweath
      3-month update on Knight Bewitched for Android: performing well. Lots of reviews and positive feedback. Good stable income compares to Steam
    18. jkweath
      jkweath
      TIL on Android MV development: the "Boss Collapse" effect can actually cause crashes on lower-mid end devices. Had to remove it completely.
      1. Eliaquim and Traveling Bard like this.
      2. bgillisp
        bgillisp
        And stuff like this is why I say they should either go all in on mobile or all in on desktop. What we got is a strange half mix that pleases few users of either.
        Aug 1, 2019
        jkweath and Traveling Bard like this.
      3. Traveling Bard
        Traveling Bard
        Thanks for the heads up
        Aug 1, 2019
        jkweath likes this.
      4. jkweath
        jkweath
        I will say I'm not 100% sure what exactly in the "boss collapse" effect it is that causes it. I know the effect in general causes a massive lag spike though, which *I think* is what leads to the problem. There might be a way to edit its code (either by removing the 'shake' effect or somehow changing the method used to fade the enemy Sprite off-scene) to prevent the spike.
        Aug 1, 2019
    19. jkweath
      jkweath
      Tried doing a 'free' promotion for one of my games on the Google Play Store. Result: 0/10. Never again. Cue the Roblox oof.
      1. Eliaquim likes this.
      2. Poryg
        Poryg
        Well, I have installed a commercial game that was free for a limited time, Crisis of the middle ages. But more than anything I installed it out of curiosity, because I have yet to see a well-made MV game on Android.
        Jul 30, 2019
        jkweath likes this.
    20. jkweath
      jkweath
      Been trying desperately to find a good website / efficient method to give away Google Play promo codes. So many codes!
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