Hi everybody, just a quick update:
I am planning to release the demo by the 10th of August to the RPGMakerWeb community.
It will be in prevision to the kickstarter campaign that should start mid-september.
I am very excited to have some feedback.
Here are a few more character arts:
Maybe you can get this feel by having very hard battles, in which the player has a roughly 50% chance of dying.
The gameplay would focus on avoiding monsters and battles. If the player is caught in a fight, he still has a chance to live if he uses most of his available resources but he would...
Hi, I would like to have your advice on something. I am planning to display the busts of my characters (original art) for my dialogue.
However, I can't have a original art drawn for every NPC in the game, thus many NPCs have neither bust nor face to display.
Do you have any trick or advice to...
I am looking to do one of two things, but can't figure out either:
Force use an item from the inventory on the party leader through a common event
2. Run a common event when using an Item from the inventory. I want the event to Run BEFORE the item effect is applied...
What Z coordinate do you use for the object to have it appear above the player when the player is behind and below the play when the player in front?
If I use Z=3 it is always below and Z=4 it is always above.
So I'm resuming work on the Shadowstar Trilogy. I've decided that it will take place between the end of G4 and the start of G5, and two of the Lost Rulers will be Twilight Sparkle and Sunset Shimmer (who is the moon princess in my AU).