Recent content by jobar

  1. jobar

    Item window request

    Hi, this image is from the plugin iconinventory from Vlue:
  2. jobar

    RMMV Wonder Language : an educational RPG

    Hi everybody, just a quick update: I am planning to release the demo by the 10th of August to the RPGMakerWeb community. It will be in prevision to the kickstarter campaign that should start mid-september. I am very excited to have some feedback. Here are a few more character arts:
  3. jobar


  4. jobar

    Bust dialogue

    Thanks a lot. I will experiment with these solutions.
  5. jobar

    Bust dialogue

    I am using MV. I can't use the generator as my art style is too different and my game demo features mostly anthropomorphic animals. I will look for the name-box plugins for MV, thanks.
  6. jobar

    Looking For Some Combat System Feedback (MV)

    Maybe you can get this feel by having very hard battles, in which the player has a roughly 50% chance of dying. The gameplay would focus on avoiding monsters and battles. If the player is caught in a fight, he still has a chance to live if he uses most of his available resources but he would...
  7. jobar

    Bust dialogue

    Hi, I would like to have your advice on something. I am planning to display the busts of my characters (original art) for my dialogue. However, I can't have a original art drawn for every NPC in the game, thus many NPCs have neither bust nor face to display. Do you have any trick or advice to...
  8. jobar

    QPlugins - Latest: QABS

    Problem solved
  9. jobar

    JK Mail System

    Yes, this is what I was asking. Thanks!!
  10. jobar

    Use item from inventory through Common Event

    I see. I guess I will need to commission a plugin for that. Thanks
  11. jobar

    Use item from inventory through Common Event

    Hi Everybody, I am looking to do one of two things, but can't figure out either: Force use an item from the inventory on the party leader through a common event OR 2. Run a common event when using an Item from the inventory. I want the event to Run BEFORE the item effect is applied...
  12. jobar

    QPlugins - Latest: QABS

    Yes, it is working fine like this. Thanks. This Map Editor is a very powerful tool!
  13. jobar

    QPlugins - Latest: QABS

    What Z coordinate do you use for the object to have it appear above the player when the player is behind and below the play when the player in front? If I use Z=3 it is always below and Z=4 it is always above.
  14. jobar

    Keyboard Input Dialog

    It sounds totally out of my league, hehe. However I still need it. PM me if you are interested in doing a paid commission work to modify your plugin.
  15. jobar

    Term Window

    The game is booting with YEP_MessageCore now, but I am getting a second error:

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Is it necroposting if I ask for more info in my own months old thread? All the information in the thread is relevant
JRPG TextBox HTML - Part 2:
So I'm resuming work on the Shadowstar Trilogy. I've decided that it will take place between the end of G4 and the start of G5, and two of the Lost Rulers will be Twilight Sparkle and Sunset Shimmer (who is the moon princess in my AU).
Been working on some sprites, My favorite out of all of them is this guy, his name is Moss:

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