I made my characters wait in line for their turn to order beer in the mansion.
The more friendly characters you meet, the more friends will gather up here.
The more friends gather up, the longer the line at the bar.
And you, as player, has to wait in line, just like anybody else!
In this video I show you a few new features in my game:
- New flash-screen, showing before the title screen.
- New intro soundstrack (by Arkbeats)
- New daily reward system
- Gameplay against medium advances opponent
Hey guys and girls.
I again have an experimental project on my hands. This time, instead of a board game, I wanted to make a cards collectors game. But... Without use of any plugins for card games!!! I only used a handful of Yanfly plugins.
From board game to card game I have been working on a multiplayer board game (BiteMe!Dice) for a while, and even though it is fun to play around with, the card battle system in the game did not much for me. I hated it. So I have been looking for plugins to use for this. I could find none. So I...
I am kind of depending on feedback right now. I posted a link to my project in several places, and even though the project is tried out by different users, I have not gained too much feedback just yet.
If you're up for giving me feedback, check the topic about it on the forum:
What is it? BiteMe!Dice is a multiplayer board game. Players take turn, by passing the controller (phone, tablet or keyboard) around. Like many other board games, you roll a dice to go forward. Landing on different tiles, will trigger different actions. When you land on a chest you get random...
NEW CHARACTER ALERT!!!
Please, welcome to the stage...
Ramona Albright! A 20-year old World Key Guardian in training (More about the WKG's soon!), She is very impulsive, which leads us to the problem of the game. OOF. Kinda wanna wait till you know how to use the friggin World Key, huh?!
Bust sketch here!
Now it's official: My first RPG Maker game released on Steam will be released this year! I am so glad for this achievement and I am so happy to see a lot of gamedevs like me here working on what we love!