Jragyn
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  • for those that prefer this:
    I'd like to formally mention here that I have released version 3.0.0 of JABS including Ally AI and an Aggro System.
    The next JABS update will include ally AI and an aggro system.

    Question:
    What would YOU expect to happen if you had four+ party members in an ABS, all fighting either together or separately or a mix of the two, and the player hits "swap leader" button?
    It currently pulls all followers to the player's location, removes all aggro towards enemies, and swaps them.
    I just wanted to say thank you so much for your work.
    This JABS system is brilliant. :smile::biggrin: Really Incredible work.
    Hi there folks!
    I have released the Stat Distribution Panel System I mentioned before.
    You can find it here.
    • Like
    Reactions: Bendyizzt
    Shaz
    Shaz
    Hi, please do not make status posts just to direct people to your threads. Status feed rules can be viewed from the Help link at the top of the page. thanks :) (nice script though)
    Jragyn
    Jragyn
    lol sorry @Shaz
    you've caught me violating like 5 different forum rules now
    you'd think I'd have read the ToS and forum rules before posting again :aswt:

    Just trying to "advertise" for lack of better wording!
    I built this for my own project to work in tandem with JABS, and was modeled after Shining Force NEO/EXA's "force arts" system. I call it the "SDP System" (SDP = Stat Distribution Panel).

    Would anyone use this if I polished and published this for public consumption? (see image for example)

    Attachments

    • 1615831656113.png
      1615831656113.png
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    I have officially released JABS 2.00.

    Do people think there would be value in releasing the non-JABS plugins as separate posts/threads here on this forum?

    Additionally, I just would like to drum up excitement/anticipation/hype that I plan on spinning up the following:
    - A custom crafting system that grants is modeled after the star ocean franchise.
    - A custom menu system to go along with JABS on-the-map.
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Because The Fury from Metal Gear Solid 3 is one of my favorite bosses of all time, I felt the need to make a somewhat similar boss for my own game. taking cues from both the Fury and another awesome astronaut boss, Captain Vladimir from No More Heroes 2.
RE4make almost had me with their demo until I got to the dog stuck in a bear trap and realized that he was dead and could no longer be saved. Just not the kind of reimagining I'm interested in.
Here's some dudes that I'm drawing for Jimmy's Quest!
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Autism Acceptance Month 2023!


Did this randomly in my free time, I guess today is a good day to show it.

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