Jrrkein
Reaction score
39

Profile posts Latest activity Postings About

  • MZ plugin in day one O_O I thought it takes days to write a piece of code to use
    Trihan
    Trihan
    We were able to start early because the Japanese sample games had the core engine code.
    Kadowa seems lazy to design a nice-looking icons than a square shape one like for MV, now they do it for MZ too ;(
    Do people will use MZ more than MV when it out?
    Dalph
    Dalph
    Immediately? Nope.
    Eventually? Possibly.
    Lornsteyn
    Lornsteyn
    If I have finished my MV project, I will move completly to MZ.
    There is no real reason for me to stay with MV.
    Never thought that MZ is beefy engine compare to other engine that isn't so beefy
    RIP 32-bit users who wants to toy around with the new engine when it;s out.
    Dalph
    Dalph
    RIP 32-bit users. Teach the angels how to live with only 4GB of ram.
    bgillisp
    bgillisp
    Maybe she pulled it due to all the complaints it didn't work, or maybe itch pulled it due to all the complaints they got about the product.
    Vis_Mage
    Vis_Mage
    Are you able to still access the three help manual pages with your account?
    Jrrkein
    Jrrkein
    I still available to access with account I pay on that plugin
    Is version 1.6.2 have big performance leap or just a fix?
    Starbird_Resources
    Starbird_Resources
    i found a large difference. everything runs much smoother for me, from the editor to the game, especially on launch. ymmv.
    Why does mv act weird on windows7 than on windows 10
    Quexp
    Quexp
    Windows 7 is not listed as being compatible but some people luck out and get it to work.
    Even with 40 decks, the size isn't matter it must be how amd isnt friendly with WebGL even so it still playable
    Windows i7
    Windows i7
    AMD's graphics drivers have been terrible lately, like worse than usual. Not sure why. It got bad enough that I went with an Nvidia card for someone else's build so that they would not have to deal with the issues that I experience with my Radeon card.
    Shaz
    Shaz
    I just read that as "Even with 40 socks" and was wondering how size was in any way relevant to finding a matching pair. Then I got to WebGL and realised I had something wrong.
    Now irinea just blocked me in discord
    Wavelength
    Wavelength
    Honestly, my take on Card Game Plugins (not just Irina's) is that a Magic Bullet is going to be really hard to come by. Getting a skeleton working is relatively easy, but making it flexible and expandable to any kind of effect a designer would want to create is nigh impossible...
    Wavelength
    Wavelength
    ...I coded the skeleton of a card game in GMS2 over the last few months. Getting the core mechanics working took about 2 weeks. Adding the effects for a mere 60 cards, however, took about 2 months (and required re-coding over half of the core mechanics!).

    So my advice in the future would be to always temper your expectations when you see a "X Game Maker" plugin. Don't dream too big.
    pasunna
    pasunna
    Buy other one of her plugin
    And find out that it make thing more complicate than easier that it claim to be...
    When I comment that on YouTube the comment section had close...
    40 card deck size, the plugin seems more sluggish.
    Shaz
    Shaz
    If it is Irena's card plugin, yes, a few people have complained about the lag it causes, and the lack of support from the author. If you search the recent threads, you will find one with info on how to contact her if necessary.
    Thank you Yanfly for all things you do for the community. Thank you for making great plugins and script for us. We shall missed you!
    Mystic_Enigma
    Mystic_Enigma
    I don't think there will be another fellow like him again, if only if that one person wasn't so petty, this wouldn't be happening!
    XPKobold
    XPKobold
    But you have to give credit 200 plugins to his name alone is an accomplishment.
    Anyone know whatever happen to rpgmakermv.co?
    Sleepy Kitten Games
    Sleepy Kitten Games
    They got rebranded under the name of the guy who ran it, because he wanted to consolidate all of his forums under one name instead of having four or five different forums. (Not sure if I'm allowed to say the name or provide the link, as I'm not sure whether that falls under "advertising a non-RM forum" or such.)
    FleshToDust
    FleshToDust
    I thought something like that would happen. Was wondering if that site would die once a new RM came out. Didnt seem like a smart name choice. Thats why reddit is just r/rpg maker.
    Jomarcenter
    Jomarcenter
    in the past (pre-degica) there was no official rpg maker forums, most communities just separate them based on engine.
    I'm not sure why he acts like he does, but it's not a big deal adding a $$ tag. Is everyone here going to make their game free and have 700,000 downloads and just 30 comments? Heck no lol
  • Loading…
  • Loading…
  • Loading…

Latest Threads

Latest Posts

Latest Profile Posts

Getting work done in the hospital is a little tough :kaosigh:
Yet another custom skill animation, sometimes i waste too much time on details people will barely notice :kaocry:
Time flies by... already 1/6th of the calendar released :o
Realizing that 2020 is the only year since 2015 that I haven't made a RM game. Maybe I should do a tiny one to keep the streak?

Forum statistics

Threads
105,817
Messages
1,016,681
Members
137,512
Latest member
xperiad
Top