Thanks for replying though. I've used the same events that were used on the Forest map provided in the demo. I turned off any extra plugins I used and still no dice. Most likely I'm missing something very simple and just overlooking it, but each of the required events are in there.
So far I haven't seen this issue pop up in this post, but if it has I apologize. I've been trying out the demo and building a project from it, but whenever a battle happens, when the first turn is over for the player and enemy, then any turns after that just loop because it still has everyone...
For every amazing step of the way I make, I find myself in a moment where I feel really stupid for not knowing something. I probably shouldn't though, but still, it sometimes feels more obvious than perhaps it is
My brain when designing quests:
There is piano, it needs help --> The organ (yes organ now) is missing a component! --> Where the heck am I supposed to put this missing piece!??! --> Add an entire new mini dungeon specifically created to house this new piece. --> Connect this brand new mini dungeon to an already designed dungeon with background information about the town it's found it.