Kaimi
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  • Does anyone know how can I temporarily change battleback in RPG Maker MZ? I pretty sure Visustella's Battle Core can do it, but I'm not sure how. Could someone please help?
    Storyteller-Hero
    Storyteller-Hero
    Visustella Visual Battle Environment plugin can make morphable layers for the battle background.
    Shaz
    Shaz
    Please use the forum for support questions, not the status feed. And explain more fully what you want - just to set the battleback for the NEXT battle, or while you're actually IN a battle. Plugin Support would be where to post if you want to do it with VS. Thanks.
    Is there any way to remove the "Properties" window from display in VisuStella's Elements and Status Menu Core?
    bgillisp
    bgillisp
    You should post a thread to ask on this. As it is the only way I know how is to tweak the plug-in parameters. You might be able to change it there, or you may need to go to the parameter that says JS and edit the public code there.
    Trihan
    Trihan
    Plugin Manager -> Element Status Core -> Status Menu Categories -> change the JS draw data or just remove the entry entirely if you don't need it.
    Does anyone know of NPC sprites for RMMZ? I know of Flirion's RMMV recolours, but RMMZ's sprites are slimmer and more detailed, so I'm a bit on the edge to use Flirion's im RMMZ...
    Question: any advice on simplifying folder and file layout for animations? Right now, each creator from whom I use resources have a folder type dedicated to them, but I was thinking of going away with that and just altering file names to include their creator's name. I just don't want to overwhelm potential users of my animation to have an overload of folders in their "effects" folder.
    Another RMMZ RTP edit; this time it's EarthOne1. I made it look a bit like Stone Crescent spell from Tales of Destiny 2 (no, I've never played it if you want to know). Hope you like it. ;)
    CWWLI80.gif
    Does anyone know if/how can I make Mog's Action Name (RMMV) to stretch to fit a longer ability name? Right now too long names are squeezed and I don't know how to stretch the banner to fit my needs.
    MushroomCake28
    MushroomCake28

    Please do not ask support questions in your profile posts. If want to ask support questions like this one, you can start a thread. Thank you.

    Anyone have some concept art for a non-standard looking, probably futuristic bow? Looking for inspirations for my weapon forge.
    hiddenone
    hiddenone
    Have you looked at pictures of compound bows for sale? Some of them have some interesting and crazy shapes to them.
    Kaimi
    Kaimi
    Compound bows? No. I looked at "futuristic bow", "sci fi bow", and such on Google Images. Thanks for suggestion.
    sura_tc
    sura_tc
    Look at Reimi Saionji's bow from Star Ocrean 4.
    Scythuz
    Scythuz
    Looks like it corrects it to the discounted amount when it goes into your cart.
    OmnislashXX
    OmnislashXX
    This is exactly what I mean, from my previous post. There are discrepancies and I can understand why @Kaimi is confused.

    By the way, if you choose Buy Now and look at what you are actually paying for it, you'll see that it equals the Sale price. Happy buying.
    mlogan
    mlogan
    But it does show on the product page list the sale prices, so color me confused at your confusion.
    Impossibility of changing the default font on the LITE version of RPG Maker VX Ace is killing me.
    FenixFyreX
    FenixFyreX
    Can Ace Lite use script commands in events? If so, just call: "Font.default_name = [blah, other_font]". That should work.
    Lorenze
    Lorenze
    Nope, scripts and script commands are disabled.
    PK8
    PK8
    Are script commands enabled in MOVE ROUTES? If so, try that.
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Enig and Riley.png
Each area of my game acts sort of like a level of sorts. These 3 are the bosses of the first area. Called Team Outcast, there's Riley, Mary Mars McQueen (Triple M), and Enig. A trio of wanna be super heroes.
hQopibt.gif

Now with animated hair~
This could be useful...
I made a menu option that pulls a (accurate) version of the world map from my game instead of having a "traditional" world map. How did I do?

1656552400614.png

..Every time after I edit it and repost it I find a new tiny error I made. :kaodes:
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Town Design is the best part of an RPG. Well, that and dungeon design

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