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  • I really like how in ff7r, you push a button on the first tier magic to go to higher tier on the menu.
    Hmm.. I haven't seen this feature yet. Is there a newer video that shows that? Or did I miss something from previous video...?
    here. It's in jp tho. at 3:02, aerith goes into her spell menu and the final spell, "cure 4MP" become "cura 9MP."
    Cool! Guess I didn't notice before because of the Japanese

    Can't wait for this game!
    watching oninaki gameplay makes me wanna think of making a more dynamic gameplay for turn-based rpg
    oh right... how sometimes I forgot I could just make dummies to test my theory in a new clean project.
    in default battle system, does turn order get update when I buff agi?
    This is not a status update sort of question, please post in the appropriate section for whichever engine you're using.
    It'd actually be funny if a char can get a full meter."Don't shove more item to my mouth. I'm already full!"
    It would actually be pretty cool if a character gets drunk af if you let him sip too many healing potions.
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New engine announced. Meanwhile I'm still here finishing a project in ACE.
I'm happy to learn a new system. Even if it doesn't meet my needs, it's something to help support the developer and see more people enter into game making industry.
I think I'll stick with MV for now - my next big entertainment purchase is already made: Rust on PS4 babbbyyyy!
Great, now that I am finally motivated again to work on my project, a new RPG Maker comes out. A part of me wants the new Maker to be really good, and the other part wants it to flop so I won't be enticed to abandon all of my work. The dream would be if you could convert your project somehow.
Imagine after all this time, its RPG Maker MV Ace?:p Even if it has huge improvements, that would just be disappointing somehow xD Whatever it is, i hope its not chibi...

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