More than likely, the watermark issue was not present when the artist was still active. The artist is long gone. All we can hope for is some work-around that gives us access to the raw image.
Edit: Coming back to this now with a fresh pair of eyes, the first tileset image has more or less...
I'm looking for a plugin that renders battlebacks in a layer above tiles and sprites, but below pictures and text boxes.
Ideally I'd like it to work with a single plugin command that defaults to the current map's specified battleback.
A couple of issues I've been having:
Enemies and the player can detect and shoot each other through walls. Is there a way to prevent this?
Enemies sometimes ignore a skill's cooldown. I have no idea why.
There doesn't seem to be a way to set an enemy to have range to their basic attacks. I had...
I'm looking for a pig nose and tail in MV RTP style for the character generator. I've looked on the forums and have not found.
If you can only make one, the nose is more important.
Thank you for you time. ^^
I wanted to have a system where certain equipment will lower this or that stat as a tradeoff. Particularly attack and agility. What I'm wondering is, since alternate battle systems often scale turn speed with agility, what happens if agility is no longer a positive number?
In Genshin Impact, "talents" can be upgraded items. Each tier of talent upgrade requires a predefined amount of items, which increases with each tier. I was hoping that Yanfly's Skill Mastery Levels would have some kind of functionality that lets me do this, but unfortunately not.