KakonComp's latest activity

  • KakonComp
    KakonComp commented on Sharm's profile post.
    I like lots of dialogue though :kaoswt2:
  • KakonComp
    KakonComp reacted to cthulhusquid's comment on Sharm's profile post with Sad Sad.
    I thought I could write dialogue well, then I found out that games should not be written like novels and having lots of dialogue isn't...
  • KakonComp
    KakonComp reacted to Sharm's comment on Sharm's profile post with Like Like.
    Failing is also key to learning how to succeed, so much so that success isn't about learning how not to fail, but to get those failures...
  • KakonComp
    KakonComp reacted to Sharm's comment on Sharm's profile post with Like Like.
    I learned this through art, but it totally works in writing too. You've got to let go of the fear of failure if you want to be...
  • KakonComp
    KakonComp reacted to Bastrophian's comment on Shikamon's profile post with Haha Haha.
    O_O make one that has an expansive narative that incorperates all the box art characters at once as playable characters, from both MV...
  • KakonComp
    KakonComp reacted to Shikamon's comment on Shikamon's profile post with Like Like.
    Ugh, my brain now is starting to create story, setting, and system... help :D :D
  • KakonComp
    KakonComp commented on Shikamon's profile post.
    Let them creations take flight. It would mean a lot to Reid and crew.
  • KakonComp
    KakonComp commented on standardplayer's profile post.
    I'm just going to go down Hudell's master script list and download them all, then put them in a game. After I get them all to work...
  • KakonComp
    KakonComp reacted to standardplayer's status with Haha Haha.
    2018 joining project as scripter* Owner "Check it out, got all the YEP plugins!!! 2020 joining project as scripter* Owner "Sorry, I...
  • KakonComp
    KakonComp reacted to zzmmorgan's comment on Sharm's profile post with Like Like.
    While I've done some writing (mostly short stories in the past) in the game environment I'm working more like screenplay mode. And a lot...
  • KakonComp
    KakonComp commented on Vanessa's profile post.
    That is quite the book on socializing she has there.
  • KakonComp
    KakonComp reacted to Vanessa's status with Like Like.
  • KakonComp
    KakonComp commented on Shikamon's profile post.
    Basically if you can make a new project without any moving assets, and access stuff, it's usable. That means the generator is fine...
  • KakonComp
    KakonComp reacted to Shikamon's comment on Shikamon's profile post with Haha Haha.
    Oh, c'mon, at least from yoji ojima's plugin haha... Well, Is generator and recolor considered as RTP only resources? how about...
  • KakonComp
    KakonComp reacted to Bastrophian's comment on Shikamon's profile post with Haha Haha.
    Screw that! OwwwO my head cannon will eat their head cannon! MWAHAHAHAaaaaa!.... :< except Ulrika... she is now and will forever be a...

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
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How is it going? :D
Day 9 of giveaways! 8 prizes today :D

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