KakonComp's latest activity

  • KakonComp
    KakonComp commented on NeoPGX's profile post.
    I had someone 10 years younger than me use that once, which momentarily stunned me, because that was taking off while I was still in...
  • KakonComp
    KakonComp reacted to NeoPGX's status with Wow Wow.
  • KakonComp
    KakonComp commented on LunarFlareStudios's profile post.
    Well we love havin' ya. Make sure to keep us posted on your current project! :LZSexcite:
  • KakonComp
    KakonComp reacted to LunarFlareStudios's status with Like Like.
    Thanks so much to @KakonComp , @Dororo , and @RCXDan for their kindness and support for my latest project. Not to mention everyone else...
  • KakonComp
    KakonComp reacted to LunarFlareStudios's comment on LunarFlareStudios's profile post with Like Like.
    Great to see you all are interested! This will probably be my best work yet, considering all the cool places I'm designing and the...
  • KakonComp
    KakonComp commented on ImaginaryVillain's profile post.
    Nice. Thanks for the heads up, yo.
  • KakonComp
    KakonComp reacted to ImaginaryVillain's comment on ImaginaryVillain's profile post with Like Like.
    http://sumrndm.site/hud-maker-ultra/#more-58048 for those who haven't seen it.
  • KakonComp
    KakonComp reacted to ImaginaryVillain's status with Like Like.
    Huh, with the release of HUD Maker Ultra... I'm one plugin closer to my game being able to run on MZ. :popcorn:
  • KakonComp
    KakonComp reacted to l8rose's status with Like Like.
    Ah good old Game Jams. Where I spend countless hours editing tilesets and end up spacing... let's see if this one will be different...
  • KakonComp
    KakonComp reacted to ImaginaryVillain's comment on l8rose's profile post with Haha Haha.
    Not going to lie, at first I thought there was a "Good Old Games" Jam and I was like, "Why is GOG doing a game jam for RM?" :LZSwink:
  • KakonComp
    KakonComp commented on Calico_Bee's profile post.
    Howdy, up too early here so I can map. Who gets out of bed in the morning just to map!? :kaoeh:
  • KakonComp
    KakonComp reacted to Calico_Bee's status with Like Like.
    Anyway... Hi how are ya? :3 :LZScat::kaohi:
  • KakonComp
    KakonComp reacted to Tanarex's status with Like Like.
    Who loves quests names with bad puns? How about 'Runed it for you?'
  • KakonComp
    KakonComp reacted to Ami's status with Haha Haha.
    --- EA Part 2 --- Hero: Alright,everyone. This is the Our Final Battle Against Demon God! Entire Party: YEAH!!! (The Barrier Are...
  • KakonComp
    So, I've made a base from scratch for my characters some time ago, I know it isn't much but I posted it so maybe it could come handy for...

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Latest Profile Posts

Day 9 of giveaways! 8 prizes today :D
He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

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