KakonComp's latest activity

  • KakonComp
    KakonComp reacted to LunaTechsDev's status with Like Like.
    Added the QPlugin port to our lovely forum post!
  • KakonComp
    KakonComp reacted to Dororo's status with Like Like.
    How to procrastinate - Lesson #1: random fluffy thangs.
  • KakonComp
    KakonComp commented on SirGatling's profile post.
    I've never really tried it before. It's prolly gonna be terrible, but I'ma try. I hope we get a few scares though!
  • KakonComp
    KakonComp reacted to SirGatling's status with Like Like.
    I'm starting downloading the MZ trial for the Spooktober game jam, making horror is my weak spot but i'm gonna do my best to bring an...
  • KakonComp
    KakonComp reacted to The Stranger's comment on Hudell's profile post with Like Like.
    @KakonComp Its open world, while beautiful, is fairly pointless. It's closer to Ubisoft than Rockstar or Bethesda with its open world...
  • KakonComp
    KakonComp reacted to The Stranger's comment on Hudell's profile post with Like Like.
    I loved it for the most part. ABsolutely loved the story and atmosphere, but didn't like the open world. Also didn't enjoy some of the...
  • KakonComp
    KakonComp commented on Hudell's profile post.
    I have open world fatigue something fierce, so I haven't even attempted a playthrough yet, possibly sometime in the future. Maybe on PS5.
  • KakonComp
    KakonComp reacted to Hudell's status with Like Like.
    Ghost of Tsushima is a good game, but not as good as I thought it would be.
  • KakonComp
    KakonComp commented on Touchfuzzy's profile post.
    Thumbs up for no gassing of oneself.
  • KakonComp
    KakonComp reacted to Touchfuzzy's status with Like Like.
    "I just need to not die in the next 30 minutes. At least die on stream, that's content." (I should not try to gas myself while cleaning...
  • KakonComp
    KakonComp reacted to Riazey's comment on Riazey's profile post with Like Like.
    @KakonComp Ain't that the truth! @Featherbrain LMAO literally every time! @Dororo I read an article recently that even senior employees...
  • KakonComp
    You could give the player the option of having the final boss grow in power after certain thresholds are met, but unless players knew...
  • KakonComp
    KakonComp reacted to LunarFlareStudios's comment on LunarFlareStudios's profile post with Like Like.
    Wow, I love learning about other cultures! I'm Christian too, but not Catholic. And for my family, Halloween is a celebration of facing...
  • KakonComp
    KakonComp reacted to Dororo's comment on LunarFlareStudios's profile post with Like Like.
    Italy. We have Carnival and other local holydays where we dress up in costumes. In such Halloween days, we celebrate gone people...
  • KakonComp
    KakonComp reacted to Galenmereth's status with Like Like.
    https://www.captiongenerator.com/1997012/Interview-with-developers-of-RPG-Maker-MZ :D

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Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

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