Recent content by KaliYuga

  1. KaliYuga

    Falcao's Pet Servant script crashing when customizing pets

    Yesterday, I stumbled across Falcao's excellent customizable Pet Servant script. Though the demo download was no longer available, I grabbed the script provided and implemented (uncustomized) it in my game successfully. I dug into the script and found the slots where I was supposed to be able to...
  2. KaliYuga

    Egg Hatching based on steps without script

    Thank you both! It's working now!! :)
  3. KaliYuga

    Egg Hatching based on steps without script

    Hey all, I'm in a bit of a pickle. I'm trying to trigger a step-counting event upon picking up an egg and Falcao's pet servant script, and the event isn't running when I try to playtest it. I've set up a parallel process on my map like so: The common event it calls is this: But when I...
  4. KaliYuga

    Kai Monkey's Random Dungeons! -- Now with Version Two!

    Hi there! First of all, I LOVE this script. Seriously outstanding. Secondly, I'm trying to pair this with ABS Pearl, and am experiencing some issues with the script freaking out when enemies aren't where it expects them to be. The only workaround I've found is just not working for me, and I was...
  5. KaliYuga

    Stuck trying to create a random sentence generator for my NPC events

    I'll check that out in a bit! Right now, I'm trying to code a more complex version of the above, and I keep getting an unexpected_$end error. I've gone through and made sure there aren't extra spaces, that my parentheses are closed, etc. What else can I do to narrow down the problem?
  6. KaliYuga

    Stuck trying to create a random sentence generator for my NPC events

    Thank you so much! That did it! I do have one more question in a similar vein--is there a way to set up a similar process for my npc's name (random 1st and lat names) that are generated once, and then stays the same throughout the random interactions until the player leaves the map? I'd assume...
  7. KaliYuga

    Stuck trying to create a random sentence generator for my NPC events

    I hope this is the right place for this! I'm trying to create a script that pulls from three different random lists of phrases to construct random sentences for my NPCs, and I've run into a bit of a snag because I'm pretty new at Ruby. Here's what I've got so far (the dialogue is ridiculous, I...

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