I have come to realize, that we don't refine ourselves as a society with the coming of every new generation. We just superficially reject the mistakes of the past as mere oddities of less-intelligent people and then proceed to create our own predicaments of stupidity.
It might be exactly because we are a new generation. Fresh, new and ignorant. What we know of history is our interpretation of the interpretation of those who have experienced it. We need to make essentially the same mistakes under a different pretence, to learn from them ourselves.
Sorry for the long rant. Feeling a bit Miyazaki. KanaX out.
It's been a while since I worked directly on my project. I have spent a lot of time honing my skills in terms of gameplay, making graphics, coherent-compelling story, etc. I just went back to it and it feels like it's in a horrendous state. I have a lot to do.
Scripted a multi-variable weather system that randomizes wind speed, cloudiness, rain, fogginess, etc, while attempting to realistically account for interactions between them (e.g. wind speed affects fogginess, cloudiness affects rain, etc), the current weather pattern, and the player's biome e.g. swamp, beach, etc. Now I "just" have to tie visuals and sounds to the variables so stuff actually happens...
I'm having a headache balancing the combat using flat defense so I'm gonna use percentual armor, in this pic, Simon has 16 on Defense which means all the incoming damage will be reduced by 16% this will ease my burden a bit.
!Have a nice day everybody¡