Karbonic
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  • Tfw two month project turns into full time project for over a year
    bgillisp
    bgillisp
    I know your pain. My 3 year project is probably going to take 4.5 years.
    OmnislashXX
    OmnislashXX
    It takes awhile. I started mine about maybe last January? I have still to release a demo ( But it's coming).
    Got a lot of stuff done recently, had a sudden boost of motivation. I think I'll actually be able to complete Falling Water by Mid-2019!
    I think I gotta get out of my normal area and go somewhere else. Get some inspiration for the new game.
    Philosophus Vagus
    Philosophus Vagus
    Do it! Go somewhere cool like the Ouachitas and become awed and inspired by the majesty of life and nature and channel that awe into awesome games (just don't channel it into map making, as you just can't mimic the glories of nature in a top down 2d view and will just get irritated trying).
    Taking a break from the main game to make a smaller project. I'm hoping for this one to last around two months.
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I am adamant about not having missable quests, which means having to write entirely new scenes at each plot progression that takes into account that time and events have passed since the quest could first be accepted while still having there be a quest to solve in the first place. It's worth every second.
Surprisingly useful and thought provoking
Working on animation. Trying to see if I can apply it meaningfully to my games!
ddwk.png

working on the sprite for Devali <3
My Game Development Livestream

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