hello everyone ! I havn't been that active recently and for that Iam sorry, I'v had an art shop on this site for a few years , some of you might know me and some of u might not but I mostly do logos / titles for people who don't have the time or skills to do so themselves. I'v decided to create a facebook page since I always watch my facebook lol, so In case you cant post a request on the forum , ur welcome to do so on my fb page. https://www.facebook.com/KDSdigitaldesign/
Thank you for you time , and iam looking forward to working with you
Met a developer of "The Division" today and got to thank him for an epic game while working with rpg maker for a few years, I can only imagine how hard it must be to develop a AAA game. Every developer needs a big thank you
Observation Log 1 on the planet of "RPGMAKERWEB": Local RMXP community seems to have very few survivors. Their script tech-level is in the early Stone Age(about the same as 66RPG in 2007).
Some cats/wolves/squirrels are spotted, they are likely friendly. :3
Keep working on establishing more meaningful contacts.
May try to use the "I Come in Peace" protocol if encounter any hostiles.
Using hiddenone's QTE tutorial I've been able to setup a simple fishing system. Instead of just the pointer moving, the goal moves as well. Holding the action button scrolls the pointer and pressing the down arrow key hooks the fish. The speed of both is variable as well as the number of successful hooks needed for a catch.
When someone helps you solve a problem, it's good to report the thread so it can be closed, but it's also nice to go back and post in the thread to let them know their suggestion actually worked. And, you know, to say thanks for helping.
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