So I saw this thread since it has been bumped, since my https://github.com/kentaromiura/RPGMV-Plugins already did part of what the OP asked, I though it could be useful to extend it into https://github.com/kentaromiura/RPGMV-BASE
I added ES2015 support (through babel), and configured it to...
The reason is merely because it's very slow as it prevents optimizations, for this reason trying to access it will throw a TypeError.
in Chrome/Webkit there's a console.trace method which can be invoked like console.log but contains the stacktrace,
this plus the fact that you can name your...
In EcmaScript 2015 there's a couple of new addition to the Array.prototype:
Array#findIndex and Array#find
the latter is what you're looking for in your inner logic, now your logic is more complicated that finding an element if an expression returns true,
as you've nested arrays so...
Oh, now I understand what you mean, no this plugin changes the background of menus only,
the textbox window doesn't use any menu window so you cannot do this using this plugin, sorry!
What you want can be done with ...
Yes, in the case of your example you can call
if you want to remove all previous filters you can just call
before that, it should look like this
Have you ever notice how the default menu background has a very faint, almost annoying around the text, blur?
Would you prefer having a proper 'frosted glass' effect blur?
What if my game is takes places in the past?
Or what if I want to give a 8bit atmosphere?
Well, I guess you've...
Strict mode is a tool for the developer, when you're writing your code it will notify you that something is wrong so you can 'fix' your code,
the fixed code 99% of the times work as it is on older browsers not supporting strict mode,
there are some exceptions, as strict mode changes the way...
If you want to save to a file look at StorageManager.saveToLocalFile which just use node.js fs to save the file,
if instead you are happy to add your data to the savefile just do something like https://github.com/kentaromiura/RPGMV-Plugins/blob/master/Plugins/Battle/EnemyStats.js#L80-L90...
Well, I tried and it worked.
If the function doesn't use this inside you can safely call it, in this particular case the original pluginCommand is just an empty function that does nothing, but of course, if any plugin that patch it...
Today I drove through my city of 100,000+ people during rush hour and the streets were nearly empty. Just so I could go get my favorite burger. There a dental assistant (she said that's her other job, even though I didn't ask) took my order and handed me a burger. I know it's bad out there... But wow, she's either atrocious with her money, or "it really be like that".
>Testing with fonts change.
>Tries installing a plugin. Doesn't work.
>Tries changing the plugin commands. Doesn't work.
>Tries installing another plugin. Doesn't work.
>Changes a few more plugin commands. Doesn't work.
>Goes directly to the gamefont file and changes the src. Works.