Alright. This is it. I have made a decision as of two months ago. I am officially leaving RPGMAKER and returning to my original game developing engines. It was great to learn RPG MAKER and to experience it. With this, I say goodbye to the community.
I now have an idea of how to approach my IGMC entry for this year's theme, as well as a working title (TBA). Given the limited time I can spare, I'm going with a game design that doesn't require a battle system. Something that could be expanded if I want to make it a longer game, but can probably be played through within 2 hours (the goal for now), at least on a speed run.
In last 5 years, I have bought 4 MSI computer components and had issues with all 4 of them. With two of them these issues were so huge the board was quite unusable. I think it's safe to day it's my last MSI product purchase.