Thank you very much
That's exactly what I was looking for.
I'm using self switches/variables from Yanfly but I had little to no knowledge on the lunatic mode (barely had a need to use it)
Once more, thank you
Not sure if I got it quite right...
The bat will appear/disappear depending on the value of self-variable
A parallel event will random a number, let's say 10
Then bat.self-switch will set to off!
But how can I access the self switch of another event to switch it off? (if I got you right)...
I'm trying to populate a map with events that will trigger a battle when in contact with player (imagine bats flying around in the map)
These events (bats) will appear at random
Page 1: (no condition) / No sprite / parallel process
random variable 1..10.
if variable > 7: self.A = On...
A while ago (a couple of years really), I got this plugin/script for RPG Maker VX that allowed the 'party' to draw and use magic in a way similar to how it is done in Final Fantasy VIII.
I believe the script was by HimeWorks, but I can be utterly wrong on that.
So I was wondering, if...