Do you guys think it's better to have all members in your team from the beginning (then you can pick who battles) or you gain team members as the story goes?
To composers out there, what are atleast 4 instruments overall I need to have to make my music not feeling empty? I'm here stuck trying to make my own battle music but it kinda sounds... Not intense?
Design of the battle sprite of the main characters of my game IMAGINE: Roleplay Club. What do you guys think? Honestly I ran out of battle pose idea for some of the characters. xP
My game is not completed yet, but already have the game sequel idea in mind. The thing is, the sequel's story is soooo much darker that makes me want to work on it already.
Hello, I'm thinking of changing my username. Which is better Kairuku or Kirri? Kairuku is a type of penguin (though extinct) and penguin was my nickname in school. Kirri is more of my name combined together.
I'm too scared for 2020. New school, new people, new environment and new responsibilities. And people would probably expect me to act like a grown up...
Here is the second song of the Eniko: Ghosts Of Grace soundtrack: Jus Ad Bellum (Battle Theme), composed by Nickolas Wolfe! Looking forward to your reactions!
Observation Log 1 on the planet of "RPGMAKERWEB": Local RMXP community seems to have very few survivors. Their script tech-level is in the early Stone Age(about the same as 66RPG in 2007).
Some cats/wolves/squirrels are spotted, they are likely friendly. :3
Keep working on establishing more meaningful contacts.
May try to use the "I Come in Peace" protocol if encounter any hostiles.
Using hiddenone's QTE tutorial I've been able to setup a simple fishing system. Instead of just the pointer moving, the goal moves as well. Holding the action button scrolls the pointer and pressing the down arrow key hooks the fish. The speed of both is variable as well as the number of successful hooks needed for a catch.
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