Design of the battle sprite of the main characters of my game IMAGINE: Roleplay Club. What do you guys think? Honestly I ran out of battle pose idea for some of the characters. xP
My game is not completed yet, but already have the game sequel idea in mind. The thing is, the sequel's story is soooo much darker that makes me want to work on it already.
Hello, I'm thinking of changing my username. Which is better Kairuku or Kirri? Kairuku is a type of penguin (though extinct) and penguin was my nickname in school. Kirri is more of my name combined together.
I'm too scared for 2020. New school, new people, new environment and new responsibilities. And people would probably expect me to act like a grown up...
Random pixel arts of Wish (main protagonist of IMAGINE(my game)) in his Dream Costume and the Giant Clock from 'Time of Paradise' (the first chapter of IMAGINE) made in under 10 minutes:
My game now have 20 named characters, and is still in it's first chapter! Probably would have 15 more named characters when I finished making my game. )
Posted a couple more DEMO videos based on my current experiments. A longer one for my turn-based movement experiments and a super short one for the very early experiments with turn order display and turn indicator. I will post links below for anyone interested in seeing the not very pretty experiments. Progresses!
Since cats love to walk across keyboards...what would an entire RPG where all the text was written by a cat walking across the keyboard look like? Prepare for the adventures of the hero aaaaaaaaasddfghyuyhju878uiop;'[p0ol,m
Had an idea for a new way to calculate damage and work it in a battle system but I had to restrain myself because it would be such a pain in the ass to balance and I just want something DONE not something COMPLEX
Godot's coding language somehow makes my head spin more than Unity's. (No, I'm not switching to Godot, I've just been seeing a few games in that engine.)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.