kouta555's latest activity

  • kouta555
    kouta555 reacted to caethyril's post in the thread Caethyril's Plugins with Love Love.
    Luckily, my MZ port of Cae_InstantMove has that feature, and seems to work in MV. It lets you choose a switch in the Plugin Manager...
  • kouta555
    kouta555 replied to the thread Caethyril's MZ Plugins.
    Thank you Very much! The instant step plugin Perfectly work in MV! That thing with switch very usefull:yswt:
  • kouta555
    kouta555 replied to the thread Caethyril's Plugins.
    Hello, your Instannt step plugin is what i was needed, but if there a way to swith off or on it? cause i dont need it work all time...

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My brother makes some inane complaint about one of my stories in the comment section. My mom: if your bro doesn't understand it make it simpler. That prolly means others have questions too.☺️Me: Sorry. I can't do that. I don't speak stupid.
If you are ever looking for your cat among a room full of identical looking cats just find the one that is doing it's best to ignore you.
Isn't "tableau" such a fun word to say? Even better is that our resident artists know what it means without google and probably get to say it regularly.
one of the benefits of doing almost all the assets myself is being able to add my friend's OC from his comic book into my game as an NPC.
Quick survey: How much of importance is the game UI for your experience, as a player and game designer?

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