Recent content by kovak

  1. kovak

    What's your one favorite thing about RPG Maker Engine?

    My favorite would be XP. The thing i like the most is how layers are handled for mapping, it feels very professional compared to other versions
  2. kovak

    Hime Equip Slots

    You'd need Weapon Swap by Olivia https://fallenangelolivia.itch.io/weapon-swap-system
  3. kovak

    [MEDIA]

  4. kovak

    Why are so many things hard-coded in RMMV Editor?

    Only way to solve this is to wait for a "Pro" edition of RM. Idk if people would agree with me but it's a waste of opportunity that they haven't prepared a Rpg Maker MV Pro version yet cuz many users intend to use RM to make comercial games.
  5. kovak

    GDC with Yoko Taro [MEDIA]

    GDC with Yoko Taro
  6. kovak

    Is basic status ailments really basic?

    It's up to you how you handle it. A blind may reduce AIM by 25% or by 12%. Same goes for Evasion buffs, if your game has any. You could make a list and then start playing around with numbers to see how it fits in your game. Do you want DoT? My game needs more than one type of DoT? Is DoT...
  7. kovak

    If you like Horror https://itch.io/jam/scream-solstice/rate/536228

    If you like Horror https://itch.io/jam/scream-solstice/rate/536228
  8. kovak

    I can't understand how itchio works. It forces you to go to a Jam page to resubmit your entry...

    I can't understand how itchio works. It forces you to go to a Jam page to resubmit your entry when the page is new...
  9. kovak

    Workflow, placeholder map/tileset and future proofing

    1 - Yes, using placeholder art helps to design a prototype 2 - MV uses 48 x 48, but since you wanna go for NES/SNES style graphics make them 12 x 12 and then upscale it to 48x48 3 - Yes, it's smart but also consumes more memory so you can use both paralax and tiles to reduce memory usage...
  10. kovak

    Condition is Applied when TP = 100

    Thx for both of you. I was able to solve the issue making 2 separated states.
  11. kovak

    Condition is Applied when TP = 100

    I've learned that using Custom Passive Condition you can apply a passive state and it will last for a set number of turns. My issue is that i need it to check if the units TP has reached 100 to be activated and it must work for Actors and for Enemies as well. Could someone help me with it...
  12. kovak

    December 2019 Goals and Progress Thread

    I've Joinned the Scream Solstice Jam so all i've been doing is documenting, gathering resources for this prototype, playing around with plugins to get the best horro atmosphere and writing the plot. It has been pretty cool for me cuz the theme is Horror and Superstition and i've discovered a...
  13. kovak

    If you cant explain it yourself...that's a problem

    If you cant explain it yourself...that's a problem
  14. kovak

    Sanity Points

    You could do it using this plugin http://www.yanfly.moe/wiki/Enhanced_TP_(YEP)
  15. kovak

    A Horror rpg where stress raises your damage output but also the damage you take. Monsters...

    A Horror rpg where stress raises your damage output but also the damage you take. Monsters suffer from this as well.

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Stream will be live shortly! Tonight will be the PREMIERE of Killer 7 for the first half of the stream, and at half-stream, we will switch to a session of the Interactive Text Adventure! Feel free to drop by!
Watching the launch, I felt a sort of detached excitement. Usually I'd think something like this would be extremely exciting. I'm fascinated by space exploration and am a big Sci-Fi fan. I guess it's just current events.
What did everyone else think about it?
Doing ep 1 of my RPG!
For those still craving more Konosuba madness
I'm new here, any tips welcome

Hope you fun! :LZSgrin: :LZSkiss:
I set my goal to be finished with Knight Bewitched 2 by sometime in July. Based on my current work schedule and progress, I'm not sure that's going to happen, but by golly I'm gonna try!
I've completed and uploaded the Elemental Light Demo Edition!!!!
I'm so excited, I hope you enjoy it and I will appreciate any tips from you all!

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