I'm not sure if anybody is familiar with this battle hud: "https://atelierrgss.wordpress.com/rmv-battle-hud/"
Basically, it is made for a default small resolution. After I change my resolution to 1280x720, problem arises, and I have to adjust every piece of image accordingly.
However, I could...
I have a question about the whole collider movement system. Is there a way to enable this outside for combat purpose, but disabled inside towns/houses, where tile interaction are more convenient without Qmovement?