Recent content by LawrenceindaSky

  1. LawrenceindaSky

    Increase Max Level per Actor?

    This might be the closest I can get to the idea I have, Yanflys core unfortunately doesn’t have any Plugin Commands to change Max Level per actor, and this plugin only changes I think for All Actors. But thank you for this, I’ll look around a little longer and if I can not find anything, this...
  2. LawrenceindaSky

    Increase Max Level per Actor?

    I’m not sure the best place to put this question, but this was an idea for my game that I wanted to try out but I can’t seem to find what I’m looking for. What I’m trying to achieve is to allow the player to “Upgrade” an Actors Max Level (Ex: 1 Actor is Capped at level 20, but buying a Upgrade...
  3. LawrenceindaSky

    Trying to understand AGI to balance gameplay?

    It should've been obvious to me lol, especially seeing parameters almost the instant after I posted that xD Thank you!
  4. LawrenceindaSky

    Trying to understand AGI to balance gameplay?

    So I'm still somewhat new to balancing gameplay, which I recently finished learning formulas to balance Enemy Levels with the Player, but I don't understand how AGI is calculated and used? AGI to my understanding is for Dodging attacks and getting Crit Hits? Is it if the AGI is larger than ATK...
  5. LawrenceindaSky

    Yanfly Area of Effect + Action Sequences | Hard to understand for me.

    Thank you! I’ve wondered the difference and well, the answer was obvious and in front of me. XD Thank you for the help! Mods can close this post.
  6. LawrenceindaSky

    Yanfly Area of Effect + Action Sequences | Hard to understand for me.

    So recently I decided to started using Yanfly's Action Sequences and I got the hang of it, until I added Area of Effect. Whenever I use a skill that does Area of Effect, it plays the whole Action Sequence for each character affected by the radius. What I am aiming for is when the enemy is...
  7. LawrenceindaSky

    YEP_EnhancedTP using it for MP?

    So I've been having issues with TP in my game and decided to just get rid of the system entirely, but I like the "TP Modes" in the YEP_EnhancedTP Plugin, but what I want to do is use it for MP if possible? Basically my game will be using 2 systems, HP and SP (Health Points and Special Points)...
  8. LawrenceindaSky

    How to add 'Terrax Lighting' Option in YEP_Options Core?

    Words can not express my thanks to you! I guess that flew by me without noticing. But again, thank you! This post can be closed.
  9. LawrenceindaSky

    How to add 'Terrax Lighting' Option in YEP_Options Core?

    So, I was able to add quite a bit of options to the Options Core by Yanfly and this is the only one giving me issues. In the plugin parameters, Terrax Lighting has a option to show in the options menu to turn it off (for slower computers) which gives me the impression that I definitely can add...
  10. LawrenceindaSky

    New Menu Look?

    Actually yeah it will, the only thing is, i’m not sure how to customize it :P Like put in backgrounds, busts and all that?
  11. LawrenceindaSky

    New Menu Look?

    I hate to ask a plugin request but I cant find a plugin capable of this as far as ive looked. So my game is heavily based on only 3 characters in a party and well, I have an idea of what I want, and I made a picture of the general idea im aiming for. Basically to describe it better, the...
  12. LawrenceindaSky

    Battle Scripts to detect 'if player hits (or critical)'

    So I'm implementing a 'Arena Battles' in my game, and I want basically a 'Cheer Rate'. So I tried using Variables 1-5 chance and seeing if that works, and well, they cheer when someone guards. That's a bit... awkward? So my thoughts are, "if player successfully lands a hit on the enemy (OR the...
  13. LawrenceindaSky

    Mini-Game Idea?

    How would i go about this? i know a lot of conditional branches would have to be made.
  14. LawrenceindaSky

    Mini-Game Idea?

    So I may sound a little crazy or nuts for thinking of this as a Idea but, is it possible to make a GamePlay style of the game Catherine where you can pull and push blocks to climb? I’d say it is possible but very complex. I just thought of the idea and i’d figure trying to see if i can achieve this.
  15. LawrenceindaSky

    Force Party Member to Move in Battle

    So I know there is a way to do this, but, I'm trying to make one party member (Not the main character) move similar to the 'Flee' animation. I know that when you add a party member, they slide in, but when removed, they don't slide out. How would I do this?

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Is it necroposting if I ask for more info in my own months old thread? All the information in the thread is relevant
JRPG TextBox HTML - Part 2:
So I'm resuming work on the Shadowstar Trilogy. I've decided that it will take place between the end of G4 and the start of G5, and two of the Lost Rulers will be Twilight Sparkle and Sunset Shimmer (who is the moon princess in my AU).
Been working on some sprites, My favorite out of all of them is this guy, his name is Moss:

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