is there a transformation based on what skills you used ??
like a bar that shows the amount of skills keep using ....
and if the bar is full you transform it does not depend on if you want to use it
it do not have to be apart of a bs .....
This is my video game I made , I know it is not quality , it was made in 1 week;)
And I am sorry if it is to hard ;( , I do not know the monster ability because they are on default and
max levels are low , because by default the experience is too much to reach level 99
( 1 quadrillion...
Co: "This bug drove me insane. I tried a lot of things to debug, it just stuck".
Me: "How did you debug it?"
Co: *shows a complicated debugging method using breakpoints and everything*
Me: "What about ... " *casually prints a stack trace in the try/catch exception
Co: "Wait, you can do that??"
So after completing the Mass Effect Trilogy the first time as a Vanguard, I decided to replay the trilogy as a Soldier. Thus far, I've just finished the Horizon mission in ME2, and I'm already exhausted from ME2's f**k-awful enemy design.
I can't stop buying resource packs I'll never use, or engines for that matter, or free resources as my two terabyte external will attest. I am a digital hoarder I guess. Some people get drunk off the silly juice when they are bored, I just buy shiny digital nonsense I don't need.