lesbrarians
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  • Gucci Korrs, fashion disaster! I spent so long making her body only to cover it all up lollll.
    IMG_0450.gif
    I really wish there was an easy way for me to turn my spritesheets into gifs so I can test the animation when I'm working on them... I have to go thru EZGif and import the spritesheet, split it into frames, and then manually copy and drag frames into a 1-2-3-2-1-2-3, 4-5-6-5-4-5-6, etc. pattern. It's so time consuming. :/
    Mr_Von_Grimmsy
    Mr_Von_Grimmsy
    If you have some spare $ to throw at the problem, I'd recommend Aseprite.

    There's actually an 'import sprite sheet' function that streamlines the process - you just set the cell/frame sizes for x/y to whatever you're using, and then you should be able to crank out some animations rather quickly. :smile:
    Cxero
    Krita is free and open-source, and has an animation docker that will allow you to animate and preview the walk cycles.

    Also, maybe Piskel would work? I haven't used it much. Probably better for pixel art, definitely seems more user-friendly.
    lesbrarians
    lesbrarians
    Thank you guys so much for the suggestions! I'll definitely check those out, they all sound like good options to look into! :D
    For Drawtober, I’m aiming to finish one character sprite a week (which I’m sure is Very Slow to experienced pixel artists but hey, it’s ambitious for me haha). Hoping to get her outfit done tomorrow!
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    Asanti
    Asanti
    I feel you. Takes me forever to finish tasks that I'm sure other people finish rather quickly XD but that's a mighty fine walk cycle you've got there
    Kes
    Kes
    On the walking down pose, although the arms swing correctly it looks like both feet are moving in unison in the same direction.
    lesbrarians
    lesbrarians
    Ah, you mean the view from behind, where they’re walking north? Yeah, that was a tough one to shade thanks to the heel spike, it looks similar to the “tippy toe” motion of a mid-walk frame. The back view is always the toughest for me to animate and have it look “right.” I’ll futz around with it some more, if you have any suggestions on how to improve it, I’d love to hear — thanks for the feedback!
    Tiefling legs are the bane of my existence... this sprite is taking forever to finish because woof, I cannot figure out how to do unguligrade biped legs from front-view!
    Kes
    Kes
    But look at it this way - how many people out there are so familiar with the front view of unguligrade bipeds' legs that they would notice a trifling disparity? As tieflings can have some variety in their hereditary background, some variation is to be expected.
    lesbrarians
    lesbrarians
    This IS very true... I guess I can always fudge the walking bit from that angle! Thank you!
    I've really been enjoying using my iPad and Pixaki app for my spritework, but it's such a pain testing animations. I've been working using my 3x4 spritesheet template for characters, and the fastest way for me to test my animations is by uploading the sheet to EZGif's Sprite Sheet Cutter. I wish i could just test them in-app!
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    lesbrarians
    lesbrarians
    So until I find a good app that lets me test animations from a spritesheet, I'll be doing the inefficient way of "draw it in Pixaki, upload to EZGif and rearrange the frames in the appropriate order" lol
    spillycat
    spillycat
    Asesprite is pretty good at all the things youve mentioned! It can handle multiple frames of animation with tons of layers and you can move the layers between frames at will. It can also import spritesheets, preview the animation, rearrange the frames, and export back into a spritesheet. Only drawback is that its not available on iPad, which is why I sometimes start work at Pixaki and move to Asesprite afterward.
    lesbrarians
    lesbrarians
    Oh man, that sounds fantastic!! I might have to look into that... I definitely prefer drawing on the iPad so it's a shame it's not on there, but it might be worth making the switch if just for the animation ability, hmm. Thank you!
    So I am back at it again, after a several month break to hyperfixate on Disco Elysium. And I have decided to uhhhhh scrap all the assets I'd already made. They were just too small and I wasn't happy with how tiny they looked in-game. Changing my tile size to 72x72 and starting the art from scratch again. Here's my first NPC, Bronwyn Icaria!
    ezgif-4-b098624275.gif
    Nenen
    Nenen
    But,
    maybe the fact that you're going for Taller now, might have a connection?
    lesbrarians
    lesbrarians
    It's a good thought, but no, I had actually thought about going taller last year, before I started playing Disco Elysium! When I put my sprite in game and saw how small it was compared to the rest of the screen:

    Screenshot_2021-09-09_23.12.59.png
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    lesbrarians
    lesbrarians
    I thought a sprite that size, compared to the rest of the screen, would be hard to read and would get overwhelmed with the rest of the map, but I wasn't prepared to scrap everything back then. Taking some distance from my project and playing something unrelated helped recharge me creatively and gave me the courage I needed to start over w the art! :>
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    Been in something of a creative slump lately thanks to a lot of stress at work and in my personal life. Thinking I'll use the rest of the week to take a break from working on the project and recharge by playing a new game. Disco Elysium's been intriguing me for a while!
    I was planning on doing custom tilesets for my game (still working on character creator art!) but hoo boy... just went thru Kauzz's Modern+ stuff and. I am. TEMPTED.
    Got locked out of the house yesterday... Locksmith had to literally drill thru the lock bc they couldn't pick it. Whole process took 4 hours and far too much money. And they have to come back next week bc they don't have the right cylinder, cause it's an old interlocking lock. I'm livid lol
    The Stranger
    @Arctica Depends on the plumber. Really immoral ones will even go so far as to create problems so you need to pay them to fix it; putting inflated condoms into a drain to cause a blockage, for example. Not all are like this, however. If you find a good, trustworthy guildsman, you should try to always use them.
    lesbrarians
    lesbrarians
    I've definitely had my fair share with immoral plumbers before! I'm not sure if the locksmith falls in that category tho -- we started w the front door, and they couldn't get the last two pins to go in. Got thru the first back door, but couldn't get thru the door that led into my unit (deadbolt interlocking so they couldn't do the like sideswipe thing, and picking it wasn't working either).
    lesbrarians
    lesbrarians
    They DID only charge me for one lockout despite trying three doors, at least. But I still gotta pay for a totally new lock and a rekey for it ugh.
    Happy Friday, y'all! I just got home from work and am sitting down with a nice cider, and I'm ready to chill and enjoy myself. Not sure if I'm gonna dive into any of my game-related projects or not tonight.... we'll see how I feel after unwinding for a bit I guess!
    Looking at my work schedule like man..... wish I could just take a week (or more...) off of work for a little art vacation. Working on my character generator parts on my lunch break is great, but it's so slow going!
    My girlfriend broke up with me last night, after 14 months she's realized she only feels friendship for me. Trying to distract myself w game dev stuff and it's not working. So brokenhearted.
    HexMozart88
    HexMozart88
    Really sorry. You'll find someone else in due time, I know it.
    lesbrarians
    lesbrarians
    Thank you so much, everyone -- it really helps to hear. <3 I'm taking tonight to grieve and I'm hoping that tomorrow I can really throw myself into creative stuff to distract myself. You're all wonderful, I really really appreciate you taking the time to comment.
    Prescott
    Prescott
    I know exactly how you feel. Had a girlfriend for 10 months that told me she never loved me. Game dev is certainly an awesome way to get over it, speaking with personal experience. Keep chuggin' on!
    I'm taking a break from Game Work to actually play a game (NEO: The World Ends With You) and I'm terrified that I'm gonna lose the drive for my project, since prior to picking up NEO, I'd been doing at least a little bit of work on the project each day ahhh. My brain is very much an "all or nothing" kind of brain, sigh.
    Wish I was better at art, specifically that I was faster at it, bc this one NPC took Several Days to complete! It's gonna take So Extremely Long to do all of the art for my game, never mind writing it... Anyways, here's my gorgon, Hopernica Sthyxis!

    57b88732c7abbcd84981dacf624a98495af61fcc.gifv
    lesbrarians
    lesbrarians
    @Featherbrain Oh my god, I feel that!! Eventually I'm going to want to do the sideview battle sprites for everyone as well, but I will be putting that off for as long as possible because I am incredibly intimidated by the concept ahaha. And thank you! <3
    spillycat
    spillycat
    omg i love this style so much! i love that there's enough space in the sprite to make some fairly intricate details, like the snakes and the belt buckles and her fishnet top it's all so super cute..

    can't wait to see it in context!
    lesbrarians
    lesbrarians
    @spillycup Ahhhh thank you so much! Having enough space to show some fun details like that was defs important to me — I cant wait to share more! :D
    Having one of those "wish I could just quit my job. Wish I could just get paid to dabble in game dev. Wish UBI was a thing." kind of days. Weeks. Months. Years. And I like my job for the most part! I'm just... tired. Wish I had more freedom and more hours a day to do things I want to do ugh.
    Made my first ever character sprite! Pixel art is new to me though, and I'm not totally happy with it... can anyone give me some feedback on what I can improve?
    9371f90203b356e4687fb51f6e6da19e3a147dc7.gifv
    l8rose
    l8rose
    Looks good! Only thing I'd say is that the side to side animations look better (and a little more "aggressive") than the up and down ones. The arm bends aren't the same level of change.
    Mike-Turtle
    Mike-Turtle
    I wish I could give you feedback but I've tried creating a custom character sprite many times and never done that well! Great first attempt!
    lesbrarians
    lesbrarians
    Thank you both so much!!! <3 I'll definitely see about making the arm bends more uniform for the up and down sprites!
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