Recent content by Locke05

  1. Locke05

    Proximity sound events

    Oh nice! Thanks for sharing Tea! I'm using parallax mapping on pretty much all my maps and need to use regionID's to allow for player/event movement, and for some reason was thinking I couldn't double dip the numbers, but after looking at it I can add as many as I want to them. Thank you...
  2. Locke05

    Proximity sound events

    Is there something like this for MV?
  3. Locke05

    Switch to control if an event shows up for quest

    Just an update/answer to this thread here... When checking the debug menu when I hadn't accepted the quest to turn on the switch for some reason the game is starting with the first 4 switches turned on. I will just skip using those switches for now, until I figure out why they are starting the...
  4. Locke05

    Switch to control if an event shows up for quest

    Thank you, this at least verified that I was correct in assuming that the switch was somehow turned on...I'll just try using another switch value for it
  5. Locke05

    Switch to control if an event shows up for quest

    It's only in that one location...
  6. Locke05

    Switch to control if an event shows up for quest

    The second page is empty, (to get it to disappear after running/self switch A is turned on) The above event is shown as an item on the ground for the player to pick up.
  7. Locke05

    Switch to control if an event shows up for quest

    Sorry bout that, here's what I got. Quest giver page 1: The switch to turn on "Have Quest 1" is nested in a Yes/No Choice and I have it under if the player picks Yes. However it seems like the switch is just on...all the time without even accepting the quest. I've tried a few ways of working...
  8. Locke05

    Switch to control if an event shows up for quest

    Let me get screenshots and post them. Sorry, and thanks!
  9. Locke05

    Switch to control if an event shows up for quest

    Hey all, Working on setting up this quest, which I want to have the item given to the player via an event if they have the quest. So I created a Switch called "Have Quest 1" and in the event with the item, I've set Conditions as: "Switch: Have Quest 1" The issue is that the event shows up and...
  10. Locke05

    Alternate PlayTime Window - With Time text

    Thank you for this playtime plug! Just what I was lookin for!
  11. Locke05

    RMMV RPG Maker MV Custom Title Screen

    Think I've found what I was looking for in Mogs new master file
  12. Locke05

    RMMV RPG Maker MV Custom Title Screen

    Thank you for the above @SeaPhoenix The specific one I was looking for is in this youtube video from a while back: Atelier Rgss Master file is what people were d/ling and using I guess. I mostly am looking for a way to make the floating light particles and moving parts on my title screen.
  13. Locke05

    RMMV RPG Maker MV Custom Title Screen

    I've been trying to find a plugin that's apparently been wiped from existence to create/manage a custom title screen for MV. I know there used to be one by Moghunter, and was hoping that someone here might be able to either point me to a similar plugin or by some miracle share the original by...

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