Without plugins: Have a shared map, prompt player to save game at map, move save file to the new project folder.
With plugins: Yes, can be done, but what you want to save will be game specific.
Make the 1st game then send me a PM and I will make you this plugin if you want :)
Because you have some plugin that alters how this works. Turn off all your plugins and verify that the potion works correctly. Then turn them off one by one in order of which is most probable to cause the issue. Eventually you'll find which one it is :)
If you want to add a specific state to the actor, put this before your damage formula:
Where x is the number of the state you want to add.
a.addState(13);a.atk * 4 - b.def
Will add state 13 to the user and deal damage equal to 4 times user attack minus defenders defense.
Don't worry about the intel installation thing you did. It probably only installed drivers for the wrong type of card. You installing and uninstalling the drivers shouldn ot have changed anything.
If they think it is a driver issue, have you tried downloading the drivers from here...
You should try to find the switch before doing anything else. It's not always a physical switch, it can be on a keyboard key. Like pressing FN + F2 or something for example. Look for icons that could be wifi (waves or an antenna for example) on the number keys, F keys or any other keyboard key...
Having books and diaries would definitely be telling not showing. If you want to show she is depressed, have her apartment be messy. Maybe wine bottles lying around?
Some wedding photos will tell the player she was married.
Maybe a work uniform from her past employment somewhere in the...
Jonte Lock Equip v 1.0
Made by lordosthyvel (Jonatan Hjelte)
This is a small plugin that allows you to lock all equipment slots for individual or all party members with a plugin command. I use it to only allow the player to change equipment when not in a dungeon.
Make the page of the event where the bridge is "invisible" a touch event that damages the player. Remove the terrain damage tag from the lava tile.
That should make the player take damage when the bridge is not there, but be able to walk safely across when it is there.
To do these kinds of skills the most pain-free way, I would suggest that you use and learn Yanfly's Battle Core and Action Sequence plugins. They support exactly what you want to do (move the actor around freely in the sideview to create cool skills)
If you do that, the only thing you might need to change is the...
I've figured out how to reasonably tall-ify chibi sprites on my editor. I like that making tall sprites gives me control on expressing how tall characters seem on the field relative to each other as well as better differentiate adult sprites from child sprites.