I think I've just come up with the best thing for myself. I spend WAY too much time playing Minecraft instead of developing my game, so I've decided I'm going to use Minecraft to build and plan out areas of my game, then transfer those plans to RM. It's gonna be so great.
Indie game development conference went alright today. I was supposed to present the prototype of my game, but I was the only one who signed up to do it, so they had to cancel it. :/ Oh well, at least I got to meet a LOT of cool people, play an NES, and get inspired by "The Story of Mojang".
You know, I sometimes ponder if working on the story and details is more necessary than the game itself. Its... technically work, just not direct.
Like for me specifically I never stop evolving the story based on what avenues I can approach in gameplay and then I get anxious thinking "hey good thing I thought about that now instead of later". Repeat ad nauseam.
So my office building has 8 individually rented offices in it; 3 of which are social workers and 2 are marriage therapists... Unsurprisingly it always sound very angry out there. Glad I have my own private entrance.