I want to see opacity changing whenever i'm getting closer to one place and vice versa(based on y axis of player position).
By this i mean that when i go down it gets darker and when i go up it gets brighter.
I will be thankful if someone will help. :)
Hi, i want to know the way how can i use the visual effect of battle skill when being on the map. Ex.: I created an animation of my char in kaduki style (thanks to VictorAnimatedBattleScript) and i want to know if there is a possibility that this animation will show up normally when on the map...
Here is my first post on this forum and i want to ask you what can i do to move npc of unknown position to the place which i have set for him. His position isn't unknown but rather unspecified in the moment of starting the event(cutscene) because he and the others npcs have their fixed...
Honestly, I cannot stop thinking about the whole elves vs anthros argument I had a while ago, because apparently I'm supposed to prefer what are usually elitist superhumans who "care about nature" but never actually do anything for it and live where nature is effectively stealing from nature over colorful, diverse and aesthetically entertaining animal designs because most people don't write well or care about looks.