Lux Fortuna
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  • meowchelle
    meowchelle
    finally! hehe
    That Bread
    That Bread
    Yeah that was a terrible attack against the forums, I am glad everything worked out for the better :D It's good to have the website back up and running.
    Steam won't let me buy any more music packs for RPGM :( Apparently I bought too many too quickly or something =\
    AceOfAces_Mod
    AceOfAces_Mod
    I remember when I tried to buy a pack for VX Ace on Steam, the store glitched out, giving me an error that it did not process the transaction. Wait for a few minutes and check if the DLC have been added.
    AwesomeCool
    AwesomeCool
    do not keep trying. It will keep extending the time it takes till you can buy it.


    Come back in an hour or two.
    Finally got a website up and running. If anyone is looking for some free MV hosting (online) let me know--I have plenty of space and don't mind helping out!
    defunct-user
    defunct-user
    NEVER put scrolling text in an intro...


    Also, half the screen doesn't fade out between scenes. (It's the left half)


    I'd hope you will make a thread and post this for further and more feedback :)
    Lux Fortuna
    Lux Fortuna
    o: I'll have to look into what I did wrong! Thanks for the tip on scrolling text! I think I'm waiting for the thread to get approved for early project feedback :)
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yo i made a post but it hasnt really gotten any answers so uhhhh
Finished switching to a new PC. Now I could potentially start working at projects or plugins again if I feel the motivation to do so.
If you don't read the news, you are uninformed. If you read the news, you are misinformed.
Custom slip rates and custom ailment durations for enemies really opens up the floodgates for status effect use. I can have Poison and Time Stop affect bosses without it breaking their balance! Finally, a healthy middle ground.

(Especially after I cooked up a thing that prevents you from re-applying deadly states more than once in specific occassions.)
Voice.gif
The Voice... They usually show up to talk to you about leaving your mark on the world, which is one of the major themes of my game... How will you be remembered by society.

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