Recent content by Lycanimuss

  1. Lycanimuss

    Game & Map Screenshots 11

    WIP - Alchemy System for my project.(Only in portuguese atm) Alchemy System - Test in Game: Appreciate the feedback, thanks!
  2. Lycanimuss

    Game & Map Screenshots 11

    @The Stranger Thank you, really glad you liked it! Well noted @cabfe , thank you for the feedback, I will fix this areas!
  3. Lycanimuss

    Game & Map Screenshots 11

    This is a Wip of my Ligh Effect and Fog that I'm working on recently for my project! Tavern: Video in Game: (To check better the Fog Effect outside the windows and the door) Appreciate the feedback, thanks!
  4. Lycanimuss

    Game & Map Screenshots 11

    @Joy I really liked the atmosphere of your map, working with water is not easy sometimes, I just missed the ripples in the water, but I liked the way you did the animation, when the map is complete post here to see the final result, well done! I haven't posted anything here in a while, but I'm...
  5. Lycanimuss

    Game & Map Screenshots 11

    Hello guys! Two new maps I made for a project I am working! I appreciate the feedback! (Game in portuguese atm, but we are already working in an english version) Thanks!
  6. Lycanimuss

    Game & Map Screenshots 10

    Testing a new light/shadow effect on maps, I appreciate the feedback! Thank You!
  7. Lycanimuss

    Game & Map Screenshots 10

    @Pix3M Not completely intentional, I would say more at the beginning of the game, but I would not like to give many spoilers haha
  8. Lycanimuss

    Game & Map Screenshots 10

    @Pix3M Thanks for the comment mate, not only for manage space but the items will have weight, so the player will need manage to not suffer penalties.
  9. Lycanimuss

    Game & Map Screenshots 10

    @karraymalek Nice atmosphere you created, I loved the harmony of the map, well done mate! This is a Menu and a Skill Tree system that I am developing for a project, for the Menu will be done some small ajustments and for the tree is being done by events and still in development, so only the...
  10. Lycanimuss

    Game & Map Screenshots 10

    @Plueschkatze Thank you, I'm glad you like it, many things about the project are still under development, for that reason still does not have a thread yet, but soon I bring more news! obs: I love you screenshot too!
  11. Lycanimuss

    Game & Map Screenshots 10

    A map I made for a project I am working! Unsuccessful Ambush
  12. Lycanimuss

    Game & Map Screenshots 9

    @Kes Thanks for the comment Kes, the bridge really was something I got a bit undecided to do, but if I let "natural", i think not match very well with the structures of the houses and the ambience, but probably I will reinforce this point, its very good to know this things because the maps are...
  13. Lycanimuss

    Game & Map Screenshots 9

    Two new maps I made for a project I am working! Eleonora - Gates: Eleonora - Middle Residencial Area:
  14. Lycanimuss

    Game & Map Screenshots 9

    @cabfe I do not know if you noticed but has a wall next to it, may not have been so clear, I will reinforce this point, thanks! @SoSick. Thanks buddy, I'm glad you like it, and great map too, I love these underground bars style!
  15. Lycanimuss

    Game & Map Screenshots 9

    A map I made for a project I am working! Eleonora:

Latest Threads

Latest Profile Posts

I'm familiar with MZ thanks to jam now. I say it's a better working and looking MV. Lots of plugins too and FOSSIL helps alot. It's not bad.
Some more progress <3 and in most important news:
ALPACARAPTOR SPRITE! (not animated yet, though :( )
h4u90Sz.png
Caz
At the risk of giving myself even more work to do, I kinda wanna redraw the faces of the MV RTP to be a little less.. uhhhhh..

mv-redraw.png
Hmm...you'd think in this day and age, what with Japanese Schoolgirls frequenting anime, JRGs and whatever else...that someone might have made some gym clothes for the generator. You know, the ones with the short bloomers.
finished the draft of some of this dude's motions!

mc0xoB4.gif


gonna work on the drafts of the other 3 now before i put detail, need to position these rather tall sprites well on the field

waiting for the term to end so i can get more time w this :kaodes:

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